“I’d love to not know that… Then I can enjoy it just as a player.”: Elden Ring’s Hidetaka Miyazaki Admits He Can’t Create His ‘Perfect Game’, as it Requires Something He, Nor Hideo Kojima, Nor Todd Howard Could Even Manage, No Matter Their Gaming Genius

Hidetaka Miyazaki shared that his ideal fantasy RPG remains elusive because he knows every aspect of the game he creates.

Elden Ring Malenia, Todd Howard and Hideo Kojima
Credits: Wikimedia Commons/Gamelab Congreso Videojuegos & Wikimedia Commons/Georges Seguin

SUMMARY

  • Hidetaka Miyazaki, creator of Elden Ring, admits his ideal fantasy RPG is still a work in progress and might never be fully realized.
  • Despite Elden Ring's success, Miyazaki feels he can't fully enjoy his own games due to his knowledge of every detail and secret.
  • Miyazaki highlights that even top game developers face challenges since they can't experience them as players.
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Creating their perfect game is a dream for many game developers, but even the most brilliant minds in the industry have their limits. Hidetaka Miyazaki, the mastermind behind Elden Ring and other FromSoftware classics, recently shared his thoughts on this topic.

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Miyazaki, credited with creating the soulslike genre, has always strived for perfection. His latest game, Elden Ring, is a perfect example of his dedication and unmatched creative vision. However, even with the game’s massive success, Miyazaki feels it’s not quite his ideal, perfect game.

The Perfect Game for Elden Ring’s Hidetaka Miyazaki

Hidetaka Miyazaki doesn't consider Elden Ring to be his ideal fantasy RPG.
Hidetaka Miyazaki doesn’t consider Elden Ring to be his perfect, ideal fantasy RPG.

In a recent interview with PC Gamer, Miyazaki admitted that his ideal fantasy RPG is still a work in progress and might never be fully realized. Despite his remarkable achievements, there’s a crucial element he believes he can never achieve. He shared: 

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It’s hard to say without giving spoilers for my next idea or our next games. But I think one thing that’s not necessarily missing, but makes it difficult to achieve my ideal, is that when I play it, I know everything’s going to happen. I already know everything that’s going on. So in terms of enjoying the game from a player’s perspective, I’d love to not know that, and for somebody else to make my ideal fantasy game, please, if possible. Then I can enjoy it just as a player.

This revelation might surprise fans who see Elden Ring as a near-perfect game and one of the greatest of all time. Miyazaki explains that the process of creating a game is full of compromises. Every decision, from gameplay mechanics to story elements, involves trade-offs.

For Miyazaki, the perfect game is one where everything aligns flawlessly, but achieving that balance is incredibly tough. He acknowledges that there will always be aspects that fall short of his ideal vision.

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Even the Gaming Legends Face These Challenges

The game's big expansion, Shadow of the Erdtree, launches on the 21st of June.
The game’s big expansion, Shadow of the Erdtree, launches on the 21st of June.

Interestingly, Miyazaki also touched on a deeper issue, the creator’s perspective. As the person behind the game, he knows every detail, every secret, and every flaw. This prevents him from experiencing the game as a player would. He wishes he could forget everything he knows about his games, just to enjoy them like any other fan.

It’s easy to see where he’s coming from. Directing these games takes away from experiencing it for yourself, especially when it’s something as amazing as Elden Ring, or even previous titles like Sekiro, Bloodborne, or Dark Souls III, which were filled with awe and wonder the first time you’d step into their worlds.

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Miyazaki is not alone in this struggle. He points out that other gaming legends, like Hideo Kojima (Metal Gear Solid series) and Todd Howard (The Elder Scrolls and Fallout series), might face similar challenges. These developers have created some of the most iconic games in history, yet even they can’t truly explore it from the lens of a normal player. 

They can play other games and appreciate them, but their own work will always be tainted by the process of creation, and knowing everything that goes on behind the scenes when creating them.

What do you think of Miyazaki’s unmatched desire to create his ideal game? Let us know in the comments.

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Written by Suhaib Adeel

Articles Published: 124

Suhaib is a Gaming Content Writer at FandomWire. He's extremely passionate about video games and movies, and loves working in the pop culture space. Some of his favorite games include Fallout: New Vegas, Disco Elysium, Yakuza: Like a Dragon, Persona 5, Final Fantasy XII, Dishonored, and Bloodborne.