“It’s actually the opposite. If we avoided risks…”: Hidetaka Miyazaki’s Motto May be the Reason Behind FromSoftware’s Trailblazer Sales With Elden Ring, Dark Souls

Hidetaka Miyazaki has disclosed in a past interview how he does not intend to maximise profits, which is part of the reason why he is able to make great games.

"It's actually the opposite. If we avoided risks…": Hidetaka Miyazaki's Motto May be the Reason Behind FromSoftware's Trailblazer Sales With Elden Ring, Dark Souls

SUMMARY

  • Hidetaka Miyazaki is responsible for creating many successful video games, especially after becoming the president of FromSoftware in 2014.
  • He revealed in a past interview how he aimed the opposite of cutting down on quality in order to make more profits after becoming the president.
  • He has also stated how the studio intentionally included the Ash of War feature to give the players more freedom with their weapons in the game.
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Hidetaka Miyazaki, the renowned director responsible for creating amazing video games such as Elden Ring and the Dark Soul series, was made the president of FromSoftware back in 2014. The studio has seen immense growth ever since, and there is no doubt he plays a major role in it.

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While the director got to sit at the top of the hierarchy himself, there has been arguably no change in how they used to make the games than before, which is surprising as one would focus on maximizing profits after they achieve such a position. When asked about the same via Kotaku, Miyazaki revealed how that is not the case.

FromSoftware was able to create more successful games after Hidetaka Miyazaki became the president
FromSoftware was able to create more successful games after Hidetaka Miyazaki became the president

Hidetaka Miyazaki Reveals His Motto After Becoming The President Of FromSoftware

Dark Souls 3 was a phenomenal hit for the studio, and it was followed by other successful games such as Elden Ring and Sekiro: Shadows Die Twice. All of this came after Hidetaka Miyazaki was promoted to president, which, as stated before, is surprising as one usually tends to go after profits instead of quality after achieving such a title.

When asked if he was concerned with making money for the company, the director disclosed-

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No. It’s actually the opposite. If we avoided risks, we wouldn’t have positioned this game to be a turning point in the series and an end to the current storyline. I believe the new projects we will be announcing will show our stance and direction we’re headed to.

He essentially revealed how he aims quite differently than others in the same position as him, as avoiding risks would not have allowed him to go all out with Dark Souls 3, the game that proved his excellence as a director as well as a president for the company.

The renowned director chose to go all out on Dark Souls 3 instead of chasing after profits
The renowned director chose to go all out on Dark Souls 3 instead of chasing after profits

A decade later in 2024, the studio has grown significantly, and so has the production quality of the video game titles. With new elements being added in every new release, the director has mentioned how Elden Ring is better than all the other releases due to one particular feature.

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Why This One Elden Ring Feature Makes The Game Better Than The Other FromSoftware Releases

What we are talking about is the Ash of War feature in the game, which allows the player to freely choose what weapon art they would like to equip on their respective weapons. This feature, according to the director was placed intentionally, so there would be more freedom to what players can actually do in this open-world game.

The Ash of War feature was put in to give the player more freedom when it comes to customization.
The Ash of War feature was put in to give the player more freedom when it comes to customization.

The Ash of War feature gives its players the greatest deal of freedom that has never been seen before in any Soulslike game. It is also what we believe will set apart the coming Shadow of the Erdtree DLC than any other DLC that has been released in the past by FromSoftware.

Aaditya Chugh

Written by Aaditya Chugh

Articles Published: 316

Aaditya Chugh is a Gaming Content Writer at FandomWire. With a passion for everything gaming, he's the one you turn to for the latest insights and reviews straight from the industry. Whether he's diving into timeless classics like the first ever Doom or staying up-to-date with the newest releases like Helldivers 2 and Stellar Blade, he provides whatever you might need to stay in the loop.