“P**s filter is back on the menu boys”: Metal Gear Solid Delta is Bringing Back a Nostalgic Gaming Trend That Nobody Expected

Metal Gear Solid Delta: Snake Eater introduces Legacy Style controls, adding a nostalgic greenish color grading reminiscent of the original PS2 game.

Metal Gear Solid Delta

SUMMARY

  • Metal Gear Solid Delta: Snake Eater blends modern graphics with nostalgic Legacy Style controls.
  • The remake's Legacy Style mode revives the greenish color grading of the original PS2 game.
  • Rebuilt in Unreal Engine 5, the game offers updated gameplay mechanics while preserving the essence of the original.
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Metal Gear Solid Delta: Snake Eater Remake has a Legacy Style mode, which brings back the original control scheme. Gaming has always been about innovation and pushing the boundaries of what’s possible. But sometimes, looking back at older games and their styles can be just as exciting. 

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This nostalgic feature is a surprising addition that nobody saw coming. The Legacy Style mode also changes the color grading of the game to be more greenish, like the original PS2 game. 

Metal Gear Solid Delta Brings a Modern Twist to Classic Gameplay

Metal Gear Solid Delta is stunningly recreated in Unreal Engine 5.
Metal Gear Solid Delta is stunningly recreated in Unreal Engine 5.

The original Metal Gear Solid 3, developed by Konami, was a groundbreaking game when it was released in 2004. It introduced a unique blend of stealth and action, continuing off from what was built in the previous game, along with an intricate storyline and memorable characters. 

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The color grading was a big part of the game’s atmosphere and perfectly fit the jungle setting. By bringing back these colors in Metal Gear Solid Delta as part of the Legacy mode,  the developers are tapping into a deep well of nostalgia. 

While the Legacy Style controls and color grading are a nod to the past, Metal Gear Solid Delta: Snake Eater isn’t just a simple remaster. The game is being rebuilt from the ground up in Unreal Engine 5 with modern graphics and updated gameplay mechanics. 

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This means that players can expect a stunning visual experience and smoother gameplay while still having the option to switch to the classic control scheme. The gameplay trailer that was recently shown at the Xbox Games Showcase highlighted the technological advancements and graphical fidelity of the game. 

For those who might find the original controls a bit clunky by today’s standards, the game also offers modern control options. The developers have made it clear that they want to preserve the essence of what made Metal Gear Solid 3 special, while also making it accessible to a broader audience, which is the best mindset to have when remaking an absolute fan-favorite game. 

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The Metal Gear Solid Remake Is Shaping up to Be Great

The remake will use all of the original voice lines.
The remake will use all of the original voice lines, without re-recording them.

Hopefully, the essence of what made the original game a masterpiece will still stand despite the new look. The intricate level design and moody narrative that made Kojima’s earlier Metal Gear games so well-known are things that this remake attempts to preserve.

There isn’t an official release date for the remake as of yet. The release is still anticipated for later in 2024. The first three original games are included in the Metal Gear Solid: Master Collection Vol. 1 for those who want to relive the originals. The remake will be available on PlayStation 5, Xbox Series X|S, and PC. 

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Adding the Legacy controls also highlights a growing trend in the gaming industry. More and more developers are recognizing the value of nostalgia and the emotional connection players have with classic games, and don’t want to stray away from that too much.

By incorporating elements from older titles, they can create a richer and more engaging experience. This approach not only pays tribute to the original games but also enhances their appeal in today’s market.

Are you looking forward to the remake? Let us know in the comments.

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Written by Suhaib Adeel

Articles Published: 101

Suhaib is a Gaming Content Writer at FandomWire. He's extremely passionate about video games and movies, and loves working in the pop culture space. Some of his favorite games include Fallout: New Vegas, Disco Elysium, Yakuza: Like a Dragon, Persona 5, Final Fantasy XII, Dishonored, and Bloodborne.