Senua’s Saga: Hellblade 2 – What BAFTA Game Award for Best Performer Winner Melina Juergens Did for the Game Will Make You Want to Play it ASAP

Melina Juergens' traumatic experiences makes Senua's Saga: Hellblade II much more authentic.

Senua's Saga: Hellblade 2 - What BAFTA Game Award for Best Performer Winner Melina Juergens Did for the Game Will Make You Want to Play it ASAP

SUMMARY

  • Ninja Theory head, Dom Matthews, has assured that the studios prioritised the mental health of its employees during the production of Senua's Saga: Hellblade II.
  • Melina Juergens, who plays the lead role of Senua in the game, revealed that she suffered from psychosis and used her trauma while doing her scenes.
  • The actress used this opportunity as an outlet to get things off her chest.
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In a world where corporate giants are known for exploiting their employees, Ninja Theory has taken a positive step by prioritizing the mental health of the team that worked on their upcoming game, Senua’s Saga: Hellblade II. During the production of the game, there were mental health advisors for everyone to make sure no one felt burdened or exhausted because of the work.

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Senua's Saga: Hellblade II
Senua’s Saga: Hellblade II

In a recent interview, actress Melina Juergens, who plays the lead character, Senua, in the game, explained that she suffered from psychosis and put her real-life trauma into the game. The role was indeed very demanding for the actress but she saw it as an outlet to get things off her chest. She used her trauma to make her scenes look very authentic and she has been recognized for her dedication as she was awarded the BAFTA Games Award for Best Performer for her work in the game’s 2017 sequel, Hellblade: Senua’s Sacrifice.

Ninja Theory head Dom Matthews revealed that the mental health of their employees was their priority

Ninja Theory has the same formula for Hellblade 2 as it had for the first game.
Ninja Theory’s Senua’s Saga: Hellblade II

Ninja Theory head Dom Matthews, and actress Melina Juergens were recently interviewed by PCGamesN and during their short conversation, Matthews and Juergens explained how the mental health wellness of the team was the main priority during the production of the game. Matthews revealed,

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“We have mental health advisors within the team and we also offer external counseling that we have on hand for everyone in the studio.”

Since the game touches on the topic of Psychosis, it was necessary for the team to stay in the right mental space while working on the game. Matthews assured that these measures helped a lot during the production of the game.

Senua’s Saga: Hellblade II features a lot of elements that were featured in its predecessor, but the new fighting system will make the gaming experience more engaging as it is far more dynamic and realistic than the old one.

Melina Juergens’ own experiences made her performances in Senua’s Saga: Hellblade II authentic

Hellblade 2 game
Senua’s Saga: Hellblade II

Melina Juergens plays the lead character Senua, who suffers from psychosis. Juergens revealed that she used her trauma while working on Hellblade: Senua’s Sacrifice to make her scenes authentic. By using this opportunity as an outlet, Juergens delivered an outstanding performance,

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“I put a lot of my own real-life trauma into the character – I suffered from psychosis before in my early twenties. I still suffer from anxiety and various other things – In those scenes, it’s more of a way of processing my own trauma. I’m reliving it on the stage because I connect it to my real-life experience… I see it as an outlet. It gets things off my chest rather than traumatizes me even more, so I see it as a very positive thing for a person.”

As per PlayStation Lifestyle, Ninja Theory spent a lot of time with the best neuroscientists and non-profit organizations like Wellcome Trust to accurately portray psychosis and its devastating effects on the human mind.

Senua’s Saga: Hellblade II is scheduled to be released for Windows and Xbox Series X/S on 21st May, 2024.

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Written by Farhan Asif

Articles Published: 1021

With over 2 years of experience in content writing, Farhan Asif is a seasoned writer at FandomWire where he specializes in bringing the latest news and insights from the world of entertainment and gaming to readers around the world. With over 700 published articles for FandomWire, he has also written more than 750 articles for AnimatedTimes. Apart from this, he has a passion for coding and is pursuing a degree in computer science. During his free time, Farhan loves to play video games and hopes to create a video game of his own one day.