Amazon Game Studios has laid off an unspecified number of developers earlier this week.
The tech company confirmed on Friday that they had begun to lay-off employees. Notice of the layoffs had come during the week of the Electronic Entertainment Expo, one of the biggest gaming conferences of the year. Amazon launched their game development studio in 2012, where they produced titles such as New World. The studio has offices in Seattle, Orange County, California, and San Diego.
Kotaku’s Jason Schreier reported that the company had given their employees at least 60 days to find new jobs. Preferably within the company according to a spokesperson. If the affected employees are unable to find work after those 60 days then they will receive severance packages.
Upon reaching out for comment, Amazon told FandomWire the following:
“Amazon Game Studios is reorganizing some of our teams to allow us to prioritize development of New World, Crucible, and new unannounced projects we’re excited to reveal in the future,” an Amazon spokesperson said in a statement. “These moves are the result of regular business planning cycles where we align resources to match evolving, long-range priorities. We’re working closely with all employees affected by these changes to assist them in finding new roles within Amazon. Amazon is deeply committed to games and continues to invest heavily in Amazon Game Studios, Twitch, Twitch Prime, AWS, our retail businesses, and other areas within Amazon.”
Amazon’s gaming hasn’t had an easy time since at least 2017. They had spent approximately $50-70 million on the Crytek engine for Lumberyard, which hasn’t made much noise since release. High profile talents like Far Cry 2‘s Clint Hocking and Portal‘s Kim Swift left the company to pursue job opportunities at Ubisoft and EA respectively.