5 Best Features 7 Days to Die 1.0’s Full Release Does Better than the Alpha

The zombie survival sandbox finally leaves Early Access after 12 long years.

7 days to die full release

SUMMARY

  • 7 Days to Die 1.0 update marks a major milestone after nearly 12 years in Early Access.
  • The PC version releases on July 25th, 2024, with the console version launching the same day for PS5 and Xbox Series X/S.
  • The update brings a host of improvements and new features, enhancing the beloved zombie survival sandbox.
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After nearly 12 years in Early Access, 7 Days to Die is set to launch its highly anticipated Version 1.0 update on July 25th, 2024, for PC, PlayStation 5, and Xbox Series X|S. This milestone release, dubbed the “Alpha Exodus,” introduces a wealth of improvements and new features to The Fun Pimps’ beloved zombie survival sandbox.

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The update promises enhanced graphics, revamped character models, a new armor system, expanded zombie variety, and numerous gameplay refinements. On that note, here are our top five picks for the most exciting new and improved features coming to 7 Days to Die with its full release!

#5 | Streamlined Armor System with Powerful Set Bonuses

7 Days to Die image featuring the female and male versions of the new Ranger armor set coming to the game with its full v1.0 release.
The new “Ranger” medium armor set. | Image Credit: WaywardEko YouTube Channel

Gone are the days of juggling nine armor slots with various clothing items! 7 Days to Die 1.0 introduces a streamlined armor system that combines clothing and armor into four slots: head, hands, feet, and a combined chest/legs outfit. The 16 new armor sets fall into three categories: light, medium, and heavy, each with their own unique bonuses.

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Wearing a complete set grants a fifth special bonuslike increased reload speed for the Ranger set. These bonuses scale with item quality, incentivizing players to seek out the best gear. The new system aims to achieve a perfect balance between simplicity and depth, making armor choices more meaningful and rewarding.

#4 | Engaging Challenge System Replaces Starter Quests

In-game screenshot of the new Challenges system in 7 Days to Die 1.0.
Version 1.0 introduces a new “Challenges” system. | Image Credit: Guns, Nerds, and Steel YouTube Channel

The old starter quests have been replaced by an engaging challenge mechanic that guides players through early game progression and beyond. Completing challenges rewards skill points, experience, and valuable items redeemable at traders. This new system will undoubtedly provide a clear sense of direction and accomplishment, facilitating the onboarding of new players without overwhelming them with too many details at once!

Challenges range from basic survival tasks to advanced feats, catering to players of all skill levels. The rewards are well worth the effort, offering powerful boosts to help players tackle the game’s increased difficulty.

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#3 | Improved Vehicle Design with Functional Mods

In-game comparison between an unmodded and modded 4x4 truck in 7 Days to Die.
7 Days to Die vehicles look way cooler now. | Image Credit: Guns, Nerds, and Steel YouTube Channel

All five vehicles in 7 Days to Die have received stunning visual upgrades, and mods are now visible on the models themselves. The difference is striking, as seen in the comparison between the unmodified and fully modded 4×4 truck above. These changes not only make vehicles more visually appealing but also more functional.

The 4×4 truck, for example, can now be equipped with a Plow mod that reduces collision damage and increases ramming damage. The gyrocopter has also been tweaked for improved stability and easier handling. These enhancements (among others) make vehicles more than just transportation; they’re now valuable tools for survival and exploration!

#2 | Significantly Stronger Zombies and Challenging Horde Nights

Promotional 7 Days to Die gameplay screenshot featuring two zombies charging at the player.
A direct increase in the difficulty. | Image Credit: The Fun Pimps

Zombies in 7 Days to Die 1.0 have received significant buffs, with some, like the Feral Wight, seeing a staggering 120% increase in HP. This change, coupled with the constant trickle of zombies that continue to attack after the main horde waves, makes for a much more challenging and engaging experience.

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Players will need to strategize and make use of the new armor system and vehicles to survive the relentless onslaught. The increased difficulty adds a sense of urgency and tension to the game, making every night a thrilling fight for survival!

#1 | Massive World Generation Improvements for Faster, Better Maps

7 Days to Die infographic showcasing all the four biome layouts featured in the Random World Generation with the game's full release.
7 Days to Die v1.0’s four biome layouts. | Image Credit: WaywardEko YouTube Channel

Perhaps the most impressive aspect of 7 Days to Die v1.0 is the massive overhaul to its Random World Generation (RWG) system. Map generation is now lightning fast, with 64 km² maps taking less than a minute to create. Roads are smoother, the burnt biome is back, and new bridges make navigating large bodies of water much more convenient.

The new map layouts, Circle and Line, provide more variety and replayability to the game. Major cities now spawn exclusively in more challenging biomes, while smaller towns populate the forest where players begin their journey. These changes make for a more balanced and engaging world to explore, with surprises around every corner and loot to discover in every nook and cranny.

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7 Days to Die - 1.0 Gameplay Trailer

7 Days to Die 1.0 is a massive leap forward for the already beloved zombie survival sandbox. And as the full release date draws near, the excitement within the community is palpable. Are you ready to face the challenges of the zombie apocalypse like never before? Share your thoughts and strategies in the comments below!

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Written by Soumyajit Mukherjee

Articles Published: 62

Soumyajit (ign: LockDown) is a die-hard PC gamer with a passion for competitive FPS games, having played Rainbow Six Siege at a competitive level in the past. For nearly two years, he has turned his love for gaming and writing into a profession, delivering the latest gaming news and guides to his readers. And when he is not writing or dominating the lobby in Call of Duty or Valorant, you can find him in theaters watching the latest comic book films or binge-watching anime and thriller flicks!