In 7 Days to Die, players need to fight for their survival whether it’s against enemies or trying to keep their hunger in check. The best strategy is to make a base as it plays a pivotal role in hoarding resources.
However, building the base can be tough and players usually incur various injuries. This was the case with one player who found himself falling from the roof while building, but he also found a new bug as well.
Players Don’t Need to Worry About Broken Legs in 7 Days to Die
![An in-game screenshot of 7 Days to Die.](https://fwmedia.fandomwire.com/wp-content/uploads/2024/07/06132621/7-days-to-die-4-1-1024x576.jpg)
7 Days to Die always pushes players into various harsh and difficult situations where survival is always on the line. As players finally find their initial success in survival, they try to expand their base to compensate for more resources, tools, and a better standard of living.
However, sometimes building a base can be a very hectic task as it requires players to collect various materials and then make them. During building tall buildings players have a high chance of falling which usually results in broken legs. To fix that broken leg, they use casts and take some meds (to regain HP).
One player TrellixShadowryder on Reddit also finds themselves in the same situation where they broke their legs after falling. However, after placing the cast on the broken leg, they got back to work and managed to fall again. This time, they got the initial notification of a broken leg but there was no damage done to the leg and it was fine (notification went away as well).
Old bug, new bug (1.0), or feature?
byu/TrellixShadowryder in7daystodie
The player posted this on Reddit, which made the whole 7 Days to Die community super surprised and buzzing with discussion as they had never seen this happen before. Players are also speculating various scenarios they can use this bug.
Comment
byu/TrellixShadowryder from discussion
in7daystodie
This might be a new bug, but it’s going to be a very useful one as this will not only make the broken legs, not an issue during subsequent falls but also save the cost and time of making new casts every single time.
Reactions and Discussions Among Players
![An in-game screenshot of 7 Days to Die.](https://fwmedia.fandomwire.com/wp-content/uploads/2024/07/04072017/7-days-to-die-2-1-1024x576.jpg)
In 7 Days to Die, where adapting to a situation is a key to survival, any advantage, no matter how small or unconventional, can prove to be very useful. Just the idea of not caring about broken legs after placing a cast has made many players happy as it is a frequent scenario.
If this is an easily repeatable bug then it could potentially shift strategies for handling injuries during critical moments, such as during defense against a nighttime horde or when exploring various dangerous territory for food or resources.
In the end, as players try to replicate the bug to make it usable in critical situations, it is important to remember that 7 Days to Die is about survival of the fittest.
Are you going to try this bug in 7 Days to Die? Tell us in the comment section below.