“It allowed us to have 500 zombies on screen…”: Space Marine 2’s Use of World War Z’s Swarming Engine Was Amped up to the Max to Ensure Full Chaos on Screen

Space Marine 2 has been amped up heavily to offer a fresh experience.

Space Marine 2

SUMMARY

  • Space Marine 2 draws inspiration from its tabletop origins.
  • The game sets the tone for violence, which has never been seen before on screen.
  • Space Marine 2 is set to release in September.
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Space Marine 2 draws heavy inspiration from its tabletop origins in terms of quality and quantity. The game follows the story of Titus, who was the protagonist in the previous title, and portrays him in a more nuanced light than seen before.

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Space Marine 2 is also looking to be a very chaotic game on screen with thousands of enemies to slash, and to achieve that, it has made adjustments to World War Z’s swarming engine, which has been heavily amped up to the max to match the expectations of the game.

Space Marine 2 Will Be More Gruesome Than World War Z

Warhammer 40K: Space Marine 2 Ultramarines fighting tyranid swarms. Image credit: Saber Interactive
Warhammer 40K: Space Marine 2 is set to make some enhancements to its PvP modes. Image credit: Saber Interactive

Space Marine 2 is built upon the foundation of its predecessor and has been enhanced both in terms of quality and quantity. It has managed to increase the scale of the game a lot more than the previous title managed to do.

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The story of Space Marine 2 revolves around Titus, as he returns from the shackles of the Inquisition with a more dour and reserved nature. He comes back to the very same company he was leading before, but his soldiers do not know him anymore.

Titus and his Ultramarines are tasked with ridding the world of Tyranid swarms, as they are the main enemies and a huge part of the game. There has been a significant rise in the scale of these swarms. The game uses its own proprietary engine to achieve the large scale, which is the same one that was used for World War Z but with more enhancements and upgrades.

Dmitriy Grigorenko, lead game designer, told Polygon in a recent email interview about the proprietary engine used to develop the game.

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A previous version of the engine was used for World War Z; it allowed us to have 500 zombies on screen back then. However, with Space Marine 2, we had to go even bigger in terms of both quality and quantity.

The current game sets the tone for violence, which has never been seen before on screen, and its engine plays a huge role in making that possible. The game looks to build upon the foundation of games like World War Z.

Warhammer 40K’s Universe Never Fails to Amaze

Warhammer 40K: Space Marine 2 trailer screenshot. Image credit: Saber Interactive
The game is set to launch on September 9, and fans are hyped. Image credit: Saber Interactive

The war-torn universe of the Warhammer 40K series has always held a special place in people’s hearts, as it has always managed to offer a slice of something that has never been seen before in games of the same genre.

Space Marine 2 is set to release in September and has already managed to generate a lot of hype in the months following its release.

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Fans are looking forward to an action-packed experience, and we hope it manages to match the expectations of Space Marine fans all around the world.

What do you think about the game? Let us know in the comments below.

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Written by Anupam Lamba

Articles Published: 102

Anupam Lamba is an avid gamer and film lover. After completing his bachelors in Mass Communication he started working as a writer in the Indian film industry before his love for gaming made him venture into the lanes of Fandomwire and he started working as a gaming writer here.