Capcom’s Resident Evil 7: Biohazard attempt to take on mobile gaming has failed as the game has bombed on the big stage. The mobile game has sold just under 2,000 copies, proving that you cannot just port any game to mobile devices and expect great results.
Fans were already skeptical about a mobile port for the game, and it’s reflected in the sales, as only a few converted their free version into a paid one. Despite having a decent number of downloads, Resident Evil 7 has failed to replicate its success on mobile devices from other platforms.
Resident Evil 7 Becomes the Latest Game to Flop on Mobile Devices
According to Mobilegamer.biz, which used Appmagic to track data, less than 2,000 players have become a paid customer of the game. Resident Evil 7 was made available on iOS starting July 2.
In total, the game has been downloaded over 83,000 times since its release. Although nothing spectacular, the number highlights that many actually tried the game. However, the conversion from a free download to a paid player is just around 2.4%, which is on the low end.
#ResidentEvil7 bombs on iOS with just ~2000 sales 📱 pic.twitter.com/p4HrIVhl3M
— Culture Crave 🍿 (@CultureCrave) July 17, 2024
It’s fair to say that Capcom’s attempt to entice the mobile player base has not been panning out properly, and it will only get worse with time. Furthermore, the game has become another example of how not everything should be ported to mobile devices.
Just because we CAN put something on a mobile port doesn’t mean we should.
— Mandolango – NEW ACCOUNT PLZ REFOLLOW (@MandoUnchained) July 17, 2024
Mobile and console gamers are also completely different…most people playing RE games would never want to do so on a mobile screen.
As usual, netizens had plenty to say about the failure of the game on mobile devices, with many labeling the release “unnecessary.” Furthermore, the recent trend of big-name titles porting to mobile devices has been largely a commercial failure, highlighting that just because it’s possible doesn’t mean it should be done.
Why Porting Games to Mobile Often Doesn’t Work
Resident Evil 7 isn’t the first big-name title flopping after getting ported to mobile devices. Assassin’s Creed Mirage and Warzone Mobile are two games that did not make it big on mobile devices despite being fairly successful on other platforms.
Players usually don’t like to play complicated games on a mobile phone; instead, straightforward games such as Subway Surfers and Candy Crush usually have been the most popular on the platform.
i Really wish triple A Game companies would stop making mobile games. Like yeah it could bring them in a lot of profit but NOBODY and i mean NO ONE is gonna play RE7 on a fuccin IPHONE of all things
— Reverse Truth🦅🇬🇧👑 (@Bidal4Life) July 17, 2024
To run the latest games on mobile devices, you need high-end devices or phones that are tailored for gaming.
Needless to say, most players do not have such phones, and even if they do have the device, battery is always an issue.
Do you think Resident Evil 7’s failure on mobile devices was bound to happen? What are your thoughts on big-name titles releasing a port for mobile platforms? Let us know in the comments below.