“It’s a breath of fresh air compared to other games”: Not Elden Ring’s Combat, the Environment or the Story, but 1 Other Feature, Or Lack Thereof, is Getting Praised

Elden Ring manages to get one thing right about video games by completly skipping a feature.

elden ring

SUMMARY

  • FromSoftware's Elden Ring, and it's recent DLC, have been smashing successes.
  • Part of the reason is the lack of microtransactions in the game.
  • Fans of the game have praised the studio online for not including such paywall locked items.
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Elden Ring is often praised for getting everything right when it comes to being the perfect video game. The title created by FromSoftware includes a well-thought-out storyline, combat, enemies, and even received a DLC recently that has been all the hype in the gaming world.

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The game also skips over microtransactions, which is often dubbed the absolute worst feature ever introduced but is still spreading like wildfire in the industry. It is ironic how the lack of a feature ends up making a game better than others, and fans are not complaining.

Elden Ring Microtransactions – How FromSoftware is Doing Something Right 

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Additional purchases in-game, also called microtransactions, often help the players obtain perks or items that are locked behind a paywall. And while this is a widely criticized feature, there is some time before gamers fully get rid of this curse.

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This is also the reason why games made by FromSoftware have often been subject to praise when it comes to this topic. As posted by a user on Elden Ring’s Reddit forum, players cannot help but be happy that the game lacks micro-transactions, discussing how it is a ‘breath of fresh air’ because there are no flashy items in the game locked behind a paywall.

So glad there’s no Micro Transactions.
byu/Jayken inEldenring

It is ultimately the studio’s dedication to delivering the best player experience that allows them to skip over unnecessary features such as microtransactions in their game. However, it is not the only thing that Elden Ring gets right.

Game of the Year 2022: Why Elden Ring is a Generational Video Game

Elden Ring is Hidetaka Miyazaki’s best-selling franchise yet | Image Credit: FromSoftware

To dumb it down, the typical Hidetaka Miyazaki experience involves the player facing tough enemies, giving a huge sense of achievement after they finally defeat the boss and get over the level.

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However, things are different with his latest franchise, Elden Ring. As opposed to his earlier creations with a linear exploration, the director has dived deeper into the concept of open-world design, allowing him to experiment in a way never done before.

It is essentially Miyazaki’s hunger for experimenting with his games while retaining a common theme that has allowed him to come up with successful video games that fans will enjoy, as witnessed in all his works.

Do you also believe Elden Ring’s lack of microtransactions contributes to enhancing the player experience? Make sure to let us know about it in the comments below!

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Aaditya Chugh

Written by Aaditya Chugh

Articles Published: 473

Aaditya Chugh is a Gaming Content Writer at FandomWire. With a passion for everything gaming, he's the one you turn to for the latest insights and reviews straight from the industry. Whether he's diving into timeless classics like the first ever Doom or staying up-to-date with the newest releases like Helldivers 2 and Stellar Blade, he provides whatever you might need to stay in the loop.