“This game can be cruel to new players”: Valorant’s Biggest Issue is Rearing its Head as Players Hit the Console Beta

Is Valorant a hard game to get into? Yes and no.

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SUMMARY

  • The recent release of the Valorant console beta has highlighted the game's steep learning curve.
  • Players have expressed their frustration over the skill gap present in the game's matchmaking system.
  • If Riot wants Valorant to have a long and healthy life-span, they'll need to listen to the community.
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Riot Games’ Valorant is expanding its reach with the release of the console beta. The influx of new players has highlighted the steep learning curve for them. Newcomers often find themselves facing opponents with significantly higher skill levels.

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One player shared their experience, stating that even at level 20, they often found themselves up against level 120 players or even smurfs. This makes it difficult to learn from mistakes and improve due to the significant skill gap. This issue is especially apparent in the game’s Unrated mode.

Valorant’s Inconsistent Matchmaking Is Hard for New Players

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An in-game screenshot of Valorant
An in-game screenshot of Valorant

Players have noted that the experience in Unrated mode is particularly harsh. Unlike competitive play, which has some level of matchmaking based on skill, Unrated seems to throw players into games with little regard for balance.

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This can result in one-sided matches, where new Valorant players struggle to make any impact. The inconsistent matchmaking in the game is a common complaint players bring up to Riot Games.

One player shared their experience of being placed in games with opponents far out of their league. This randomness can be demotivating, especially when you’re only just learning how to play Valorant. The lack of a consistent experience can make it hard for new players to improve and enjoy the game.

This game can be cruel to new players.
byu/Dangdut1108 inVALORANT

The game’s low time-to-kill (TTK) also contributes to the steep learning curve. New players often die within seconds of encountering an enemy. Players have noted that this leaves little room to learn from their mistakes.

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Understanding the game’s mechanics, such as map layouts, peeking angles, and optimal strategies, takes time and repeated play. However, the immediate and frequent deaths can make this learning process feel punishing and discouraging.

With Consoles Getting the Valorant Beta, Will Riot Improve This?

An in-game screenshot of Valorant
Valorant’s console beta has had its share of problems. | Image Credit: Riot Games

Additionally, players have noted the impact of smurfs on game balance. Smurfs, or players who intentionally play on lower-ranked accounts, disrupt the matchmaking system by skewing the skill levels in games. This results in a less enjoyable experience for genuine newcomers.

Who wouldn’t find it hard to improve when consistently outmatched? Especially since there are Valorant agents that make smurfing easier.

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Improving in Valorant often requires dedicated practice beyond regular gameplay. Many players turn to things like Aim Lab or Deathmatch modes to hone their aiming skills. While these can improve mechanical skills, translating this improvement into actual game performance is a challenge.

Bronze meet immortal in unrated.
byu/Bubbly-Ad-8189 inVALORANT

Real-game scenarios demand not just good aim but also strategic thinking and team coordination, which come with time and experience. The game’s complexity and depth offer a rewarding experience for those who invest the time to learn and adapt.

However, for Valorant to become more accessible, addressing the issues within the matchmaking system and curbing smurfing will be essential steps for Riot Games to take.

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Are you a newer player in Valorant going through this problem? Let us know in the comments!

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Written by Daniel Royte

Articles Published: 180

Daniel is a gamer through and through with a passion for gaming in his veins. His current adventures have taken him into the world of Elden Ring, Wuthering Waves, and Genshin Impact, amongst others.