Put Your Guns Down, The First Descendant’s Most Annoying Enemy Has Been Decided, and We’re Striking Until Nexon Removes It

One annoying enemy in The First Descendant has united players to revolt against the imbalance of the game.

The First Descendant

SUMMARY

  • The most annoying enemy in the game has united fans in a single voice, speaking against it.
  • The enemy is proving to be more powerful than some of the bosses in the game.
  • Nexon needs to fix the issues surrounding it and come up with a nerf in the near future.
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The First Descendant has been out for a little over a month now, and many factions have started to take form and are beginning to show their true colors, especially some of the enemies in the game.

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One of the enemies has decidedly become the most annoying among players who feel it is more powerful and difficult to beat than a few of the bosses, which has taken some fun out of the experience.

The First Descendant’s Most Annoying Enemy

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An in-game screenshot of The First Descendant from Nexon.
An in-game screenshot of The First Descendant from Nexon.
An in-game screenshot of The First Descendant from Nexon.
An in-game screenshot of The First Descendant from Nexon.

The most annoying enemy in the game has made a lot of players frustrated, as they are unable to kill it even after multiple tries. This has caused them to believe it is just about impossible to beat.

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The six-legged, floating octopus-like robot named Farseer is just too agile and overpowered, and Nexon needs to do something about it if the studio wants players to stay with The First Descendant for much longer.

Farseer is infamous for knocking players down endlessly, sometimes during the knockout animation and sometimes a second after that. It is a major cause of annoyance for players as they are not even given enough time to get up, think, and retaliate.

Name a Enemy that’s more annoying than this. I’ll Wait.
byu/GurNo8915 inTheFirstDescendant

Many players are unanimously bashing this enemy by calling it out for Nexon to hear. Most of them agree and share the same level of annoyance.

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byu/GurNo8915 from discussion
inTheFirstDescendant

Another user also expressed their frustration with the enemy saying:

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byu/GurNo8915 from discussion
inTheFirstDescendant

The overall morale of players is being damaged by the likes of Farseer. No one enjoys fighting the same enemy over and over again, especially when it is too buffed for most players.

Nexon needs to do something about this issue and should act fast before more problems surface and the work gets piled up for them, causing an inevitable delay with fixes. Other difficulty issues have already appeared in the game, so a prompt update would likely be appreciated by players.

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The First Descendant Is Just Beginning To Show Its Problems

Image from The First Descendant showing a character blasting another with an energy beam.
The First Descendant can descend into chaos pretty quickly. Image Credit: NEXON.

It has not been a long time since the game was released, and it is still revealing itself to the audience. This is a stage where a lot of things both good and bad can surface, which is usually a positive for a game in the long run.

Nexon has time to make amends and consider the response it is getting from its player base. Their opinion should be considered because they are the reason the game is doing well, and if one thing is affecting the masses in the same way, there has to be some problem with it that needs to be fixed.

Such is the case with Farseer; this enemy has been a major cause of concern for many, and almost every player is complaining about the same things.

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Hopefully, we will see a possible Farseer nerf in future updates, which will balance things out a little. What do you think about this irritating enemy? Let us know in the comments below.

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Written by Anupam Lamba

Articles Published: 139

Anupam Lamba is an avid gamer and film lover. After completing his bachelors in Mass Communication he started working as a writer in the Indian film industry before his love for gaming made him venture into the lanes of Fandomwire and he started working as a gaming writer here.