Hidetaka Miyazaki and 4 Other Hugely Influential Figures in Gaming This Side of the Millenium

These revolutionaries including Hidetaka Miyazaki helped elevate gaming as an interactive medium, bringing it to greater heights.

hidetaka miyazaki-demon's souls
Image by Zion Grassl, licensed under CC BY-SA 4.0, via Wikimedia Commons

SUMMARY

  • The new generation of influential figures in the gaming industry helped take it to the next level.
  • Scott Cawthon revolutionized indie horror with the unexpected success of Five Nights at Freddy's.
  • Amy Hennig set new standards for storytelling in action-adventure games with the Uncharted series
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The video game industry is never static. You might expect names like Hidetaka Miyazaki to pop up when talking about a list of some of the most influential figures in this business, but they’re not the first to do so.

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Still, there’s no doubt their contribution to the industry is just as important as those who came before, like Sid Meier and Shigeru Miyamoto. While the old creators laid the foundation, new ones have helped elevate the medium into what it is today.

From the creators of dark, challenging worlds to the visionaries who’ve pushed the boundaries of narrative and mechanics, here’s a list of five of the most impactful personalities in gaming in recent times.

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5) Scott Cawthon

Image of Freddy Fazbear from Five Nights at Freddy's.
Scott Cawthon is best known as the creator of Five Nights at Freddy’s. Image Credit: Steam

Scott Cawthon is the mastermind behind one of the most surprising and influential indie horror franchises of the decade: Five Nights at Freddy’s (FNAF).

It was Cawthon’s Hail Mary, as he planned to quit game development after releasing hundreds (no joke) of failed games. Its success was unimaginable, spawning a franchise with multiple sequels, spin-offs, and even a movie adaptation.

The game breathed life into a genre that didn’t get the attention it deserved—point-and-click horror. The indie horror scene saw a huge return of games within this genre, innovating the formula that Cawthon used.

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4) Amy Hennig

An in-game screenshot of Uncharted from Naughty Dog.
Hennig’s influence on the action-adventure genre is undeniable. | Credit: Naughty Dog LLC

Amy Hennig is best known for her work as a narrative designer and writer, particularly for her contributions to the beloved Uncharted series.

After joining Naughty Dog in the early 2000s, she played a crucial role in creating the memorable characters and adrenaline-rushing stories that define the franchise.

Her work on Uncharted: Drake’s Fortune and its sequels set a new standard for action-adventure games through her storytelling and narrative.

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Hennig helped shape the modern video game narrative, showing how storytelling is essential to engage players and get them emotionally invested in protagonists. Not to mention, the space she created as a woman for other women in a male-dominated industry.

3) Hidetaka Miyazaki

An in-game screenshot of Dark Souls from FromSoftware.
Demon’s Souls started it all while the Dark Souls series cemented Miyazaki’s legacy. | Credit: FromSoftware

Hidetaka Miyazaki’s name is synonymous with the Soulslike genre. And it should be, considering he pretty much invented the genre through his work on Demon’s Souls, the beginning of it all.

Since then, he’s only gone further up and pushed the boundaries of what a Soulslike can be with the Dark Souls series, Bloodborne, Sekiro, and Elden Ring.

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Not much needs to be said about exactly how innovative his approach to game design is, considering it spawned an entirely new genre. In these titles, exploration, strategic combat, and environmental storytelling take center stage.

The Soulslike formula has inspired numerous games and developers, who have adopted and adapted his design principles. His games also influenced the broader gaming community’s approach to difficulty and reward.

2) Todd Howard

An in-game screenshot of The Elder Scrolls V: Skyrim from Bethesda Game Studios.
The words “You’re finally awake” left a mark on multiple generations. | Credit: Bethesda Game Studios.

Open-world RPGs wouldn’t be what they are right now if it wasn’t for Todd Howard’s work on The Elder Scrolls series and the Fallout series.

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As a director and producer at Bethesda Game Studios, Howard has been instrumental in creating expansive, immersive worlds that offer players near-endless exploration.

While all of the Elder Scrolls releases were phenomenal in their own right, Skyrim is a landmark title in the franchise that set new standards for open-world design. People will play it for years without ever having finished the main quest, still making discoveries within its richly detailed world.

Despite some criticism for the technical issues and repetitive elements in recent releases, he has undeniably influenced countless other titles.

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1) Hideo Kojima

An in-game screenshot of Metal Gear Solid from Konami.
Metal Gear Solid’s stealth mechanics are better than what we see today. | Credit: KONAMI

Kojima needs no introduction. He is a legend in the gaming industry, known for his groundbreaking work on the Metal Gear series.

If there was a poster boy for cinema lovers, it would be Kojima. His love for the medium shines in his approach to game design, characterized by complex narratives, innovative mechanics, and cinematic presentation.

Metal Gear Solid, the timeless classic, is a trailblazer for the stealth-action genre. Kojima masterfully blends intricate plots and tactical gameplay while tastefully exploring themes of politics, war, and identity. He can do it all.

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Do you agree or disagree with this list? We’d love to hear your opinions in the comments below!

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Written by Vibha Hegde

Articles Published: 460

Vibha is an avid gamer that has been in the content writing space for over three years. With a Bachelors in Computer Applications, Vibha chooses to explore their passion for pop culture and gaming. When not hunkered over a controller trying to beat the Demon of Hatred in Sekiro, you can find Vibha relaxing to jazz during a digital painting session.