Todd Howard Take Note, as Skyrim DLC in All But Official Name Drops, And It’s a Glorious Return

As Bethesda is busy with Starfield's upcoming DLC, modders have released a DLC for Skyrim that could be taken for official content!

skyrim

SUMMARY

  • Skyrim has received a new unofficial DLC from the creators of Fallout 4’s Sim Settlement.
  • The DLC is titled Bard’s College and allows the player to use instruments and also chain shouts into chants.
  • The polish and refinement of the DLC have led many to claim it can be mistaken for official content from Bethesda.
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Even 13 years after its release, The Elder Scrolls V: Skyrim is still getting new content to keep players in the land of Tamriel. The content may not be officially from Bethesda, but at this point, that’s a minor detail that doesn’t bother anyone.

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The Skyrim community has been very active by way of creating new content for the last major installment of the Elder Scrolls franchise. One can hardly blame them, as we don’t have even so much as a whiff of a new game, but this new unofficial DLC should keep players entertained during their wait!

New Fan-Made Skyrim DLC Impresses the Community

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An in-game screenshot of The Elder Scrolls V: Skyrim from Bethesda Game Studios.

The modding community has always had a great time working with Bethesda’s titles, as the studio creates enough and more freedom for players to implement their vision of the world. Fallout 4 also has a healthy modding scene, but Skyrim set the stage for how far modders could push a title.

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Titled Bards College, the new expansion comes from the minds who brought the community the Sim Settlements mod for Fallout 4. The DLC is claimed to be so polished and impressive that many believe it can be taken as an official release from a massive studio rather than a group of modders.

Skyrim has always had praise showered upon it, even compared to the most recent release, Starfield, and the modding community plays a large part in this praise.

Kinggath Creations’ expansion is a fully-voiced narrative adventure that expands the world. Not only does it add more quests, but it also fleshes out some of the more overlooked factions in Tamriel’s coldest region. Now that the player is a student at the college, they can utilize their musical talents to perform on the streets and learn new skills.

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One of the more attention-grabbing features is that of ‘chants.’ Shouts will no longer function to serve a single purpose. Rather, they can be chained to form chants, and this should open up some interesting gameplay mechanics. The player’s actions will have far-reaching consequences, as they will not only entertain the populace but also set into motion various political events.

Bethesda Could Learn from Modders on How to Expand Games

A shot of icy mountain ruins from Skyrim.
The world of Skyrim is always asking to be expanded. | Image Credits: Bethesda Studios

The studio has been facing some criticism for the recent Starfield. Many have claimed the game doesn’t feel like it offers everything that was promised. Fans of the game are now eagerly awaiting the release of Shattered Space, the first DLC for the title that should add to the game’s story and add new content.

Todd Howard has stated that the team has worked tirelessly on Shattered Space and handcrafting environments to enhance the immersiveness of the game for the player. With all the events of the DLC occurring on a single planet, this may work in favor of the studio, as they can focus their assets on creating a realistic, single location that captures the player’s attention.

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We also know of a possible second DLC planned for the game, but that isn’t slated to launch until sometime next year. The rumored title for the second expansion is “Starborn,” and many feel it may feature the enigmatic beings of the same name.

Are you going to try the new Skyrim DLC? Let us know in the comments below!

Sagar Nerala

Written by Sagar Nerala

Articles Published: 407

Gaming was one of my earliest passions then along came writing, and here we are. I've been in the content creation space for several years now and as gamer for even longer. From understanding the complexities of a multilayer narrative to the simply joy of "big gun go boom", my goal is to capture all the emotions in between and put them down in an engaging manner.