“Pay me $8”: 1 Concord Dev Has Resorted To Drastic Measures Holding Feedback and Criticism At Random

A Concord developer's unusual response to feedback has sparked controversy, while the game itself struggles to attract players.

concord

SUMMARY

  • A Concord developer has been using an unusual method to respond to feedback, sparking controversy among gamers.
  • The game has failed to break the 1000-player count mark on its release day, raising concerns about its future.
  • The developer's behavior and the game's poor start have left many questioning the project's viability.
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Concord, the latest hero shooter from Firewalk Studios and published by Sony, was finally released today, but the excitement has been short-lived for many fans. Instead of diving into the game’s mechanics and features, one developer’s unusual behavior on social media has taken center stage.

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The game itself didn’t exactly set the world on fire during its beta phase, with player numbers that were less than stellar. But now, a behavior from one of the developers has sparked a new round of controversy.

A Developer’s Unusual Response to Feedback

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The issue began when a developer was found to be responding to feedback and criticism with a cheeky yet somewhat off-putting message: “pay me 8$ to unhide your tweet.”

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This response has left players equal parts baffled and entertained, acknowledging the developer’s somewhat unorthodox approach to “addressing” criticism:

The center of the controversy is Xander Farrell, who goes by “Freegunner M #4443” on X. Farrell, an animator who worked on Concord but has since moved on to PUBG Studios, has been at the forefront of this debacle.

Many people have interpreted their response as a form of taunting, particularly directed at users who have paid for the blue check on their X profiles:

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Naturally, this behavior is being seen as somewhat immature and unprofessional, particularly given the context of users trying to provide feedback on a game that Farrell had a hand in developing. It’s not exactly the kind of engagement you’d expect from a game developer, especially one associated with a major Sony title like Concord.

Concord’s Struggles Post-Launch

A gameplay screenshot of Concord, as seen in the game's launch trailer.

But the controversy surrounding Farrell’s conduct is only the tip of the iceberg. Concord itself appears to be struggling to gain traction with players. Despite its release today, the game has failed to break the 1000-player count mark, peaking at a mere 660 players at the time of writing.

This lackluster performance has called into question the game’s overall viability. While it’s too early to declare Concord a failure, the current numbers are certainly not encouraging:

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Players are beginning to question Firewalk Studios‘ confidence in their hero shooter, especially given Farrel’s drastic measures to address criticism:

The sentiment in the community is clear—despite high hopes for the game’s success, the early numbers tell a different story. It remains to be seen whether more FPS fans will give Concord a try over the weekend, hopefully boosting its player count.

However, for the time being, the game’s slow start and the developer’s unusual social media behavior have cast a shadow over what was supposed to be an exciting launch.

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What do you think about the situation with Concord and the developer’s response to feedback? Are you still interested in giving the game a try? Let us know in the comments below!

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Written by Soumyajit Mukherjee

Articles Published: 148

Soumyajit (ign: LockDown) is a die-hard PC gamer with a passion for competitive FPS games, having played Rainbow Six Siege at a competitive level in the past. Now, when he's not writing or dominating the lobby in Call of Duty, Valorant or even Rocket League, you can catch him in theaters watching the latest comic book films or binge-watching anime and thriller flicks!