Concord, which initially received a rather lukewarm reception at the last State of Play, failed to capture players’ attention, and the numbers likely continue to alarm Sony. According to market analysts, this game from Firewalk Studios barely sold 25,000 copies on the PS5, positioning it to become one of the worst failures in the company’s recent history.
The live-service game landscape is becoming increasingly competitive and saturated with similar kinds of IPs, and titles that lack sufficient originality end up destined to fail.
Concord’s Alarming Numbers Are Worrying
This hero-shooter surprised with a cinematic trailer that seemed to offer a group of fairly intriguing characters. Regrettably, the initial gameplay revealed itself as a mere Overwatch clone, dispelling all the excitement.
Players expressed their disinterest in playing Concord, generating a plethora of negative comments. To make matters worse, it was going to be a paid game, so the hype was almost nonexistent.
All this inactivity foreshadowed a dark fate for the game in terms of player numbers. Unfortunately for the studio, this prediction came true, and on the platforms where it was released, PS5 and PC, it did not sell as expected.
Concord has sold 25,000 copies, estimate industry analysts
— HazzadorGamin, Dragon of Dojima (@HazzadorGamin) August 31, 2024
"should have launched free-to-play – or at least as part of the PlayStation Plus subscription."https://t.co/3vyDDVBX6j pic.twitter.com/vBQxsvPpo8
Analysts say that on PlayStation 5, it hasn’t even reached 30,000 copies sold. Unlike games like Helldivers 2, which was a resounding success for Sony, this title will likely close its doors very soon.
PlayStation Suffered One of Its Most Resounding Failures in Years
![In the middle of a match of Concord.](https://fwmedia.fandomwire.com/wp-content/uploads/2024/08/31093415/Concord-PlayStation-5-1024x576.jpg)
The general reaction to this game was almost nonexistent, and the fact that it lacked a marketing team to help promote it only worsened the situation. Some users on platforms like X, say that even if this game had been free-to-play, it probably would have had the same number of players.
The oversaturated market for this type of title is making companies realize that they should consider their projects much more carefully.
With these sales figures, Concord ranks as one of the worst-performing games in PlayStation’s history, or at least in the last 10 years. One of the big questions surrounding this project is why Sony decided to invest in a game of this nature when Overwatch’s peak had already passed.
Decisions like these only add to the growing list of failures, suggesting that the top executives at these companies don’t understand what players really want.
Many players and analysts believe that in the coming months, Concord will transition to a free-to-play model, but they still doubt it will attract more players due to the unappealing nature of the game.
This Japanese company will need to reassess its upcoming projects and should avoid following trends that seem functional, instead striving for more originality when creating a game of this kind.
What are your thoughts on this title’s failure? Let us know in the comments!