“One of the best new features Call of Duty has ever added”: Black Ops 6 Feature May Be Up There in the Pantheon of Game-Changing Franchise Features

Fans are impressed with the human shield feature in Call of Duty: Black Ops 6 and need more mechanics like this to improve the game.

Black Ops 6

SUMMARY

  • Players are impressed with the human shield feature introduced in Black Ops 6.
  • Treyarch and Raven Software spent years working on this year's Call of Duty installment.
  • Call of Duty: Black Ops 6 will be released later this year on various gaming platforms.
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Black Ops 6 is scheduled to be released later this year, and the game developers are excited to present new gameplay mechanics to elevate the first-person shooter franchise. Raven Software and Treyarch worked side by side for this year’s installment, and their efforts could help win back the gaming community.

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The game developers can only do so much to innovate the gameplay when most of it relies on players shooting anything standing in their way. The team decided to add new features to spice up the combat, like the omnidirectional movement system and the ability to use humans as shields.

Players Are Convinced Adding Human Shields Is the Best Feature of Black Ops 6

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A picture of Call of Duty: Black Ops 6.
A motorbike rider vaults over a cop car.
An in-engine screenshot of Call of Duty: Black Ops 6 Zombies from Treyarch.

After four long years, Raven Software and Treyarch are ready to show what their developers have prepared for this year’s installment. The gaming community is making the most out of the open beta tests for Black Ops 6 as they take advantage of the omnimovement, and they are convinced this new movement system will be a massive game changer for the iconic franchise.

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The omnidirectional movement may be a much bigger learning curve for even the most skilled player, but one other feature is severely overlooked. In this installment, players can overpower their enemies and use their bodies as a shield from enemy fire, which can be considered resourceful and cruel altogether.

The developers need to find new ways to improve the gameplay experience to avoid being left in the dust by the fierce competition. The omnimovement will encourage players to engage with a much more aggressive playstyle by diving and shooting simultaneously, while the human shield feature will be on an equal footing for defence and offense.

This new feature will unlock countless options for players to explore, ultimately motivating them to continue engaging with the game. Competitive players will likely try something bold and drastic to gain an edge against the enemy team by using their allies against them.

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The Call of Duty Franchise Is Finally Catching up With New Gameplay Mechanics

Human shields in Call of Duty: Black Ops 6.
Human shields can spice up the gameplay of Black Ops 6. Image Credit: Treyarch

The multiplayer lobbies of this year’s Call of Duty will likely be loud and full of try-hard players picking off the weaker players and spewing more toxicity. Casual players will have an even tougher time keeping up, especially when this new game mechanic makes them easy targets as a human shield.

Players will find ways to amuse themselves with this new mechanic. Some might use it to harass enemy players, which is not ideal for an online multiplayer game.

Treyarch and Raven Software should find a way to balance this new mechanic without using it to abuse the minority. Moderation is needed now more than ever.

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Human shields and omnimovement could only be the start of a new beginning for the Call of Duty franchise. Previous installments have been lackluster at most, and it is time to redeem the series and give the fans the best first-person shooter experience.

Are you excited about the human shield game mechanic in Call of Duty: Black Ops 6? Let us know in the comments section below!

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Written by Rouvin Josef Quirimit

Articles Published: 932

Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.