*Spoilers ahead* A radioactive spider bit Spider-Man, giving him superhuman abilities. Cosmic rays gave the Fantastic Four their superpowers. A gene variant gives several X-Men members their abilities. Doctor Strange, on the other hand, is merely a guy who is potentially more formidable than any of them. How is that possible? He gets his great powers and talents from extra-dimensional entities, magical artifacts, and reciting strong spells with his extraordinary mind. On that note, here is a ranking of all the magical artifacts in Doctor Strange’s Multiverse of Madness:
The Darkhold, commonly referred to as the Book of Sins, is a powerful grimoire utilized in dark magic. The older deity Chthon, Earth’s earliest practitioner of evil sorcery, was the book’s originator. It retains all of Chthon’s expertise in dark magic and has survived the slaughter of the bulk of the older god, with the exception of Chthon and Sets. Mordred sought to use it to attack Merlin because it was so strong that both Merlin and St. Brendan could only confine it, not destroy it. It also increased death and destruction and formed the first vampire Varnae.
2. Book of Vishanti
The Book of Vishanti is the finest defense against dark magic and includes some of the multiverse’s most powerful spells. The Vishanti are an incomprehensibly powerful triune that have been guarding the cosmos for ages. Agamotto, Oshtur, and Hoggoth are among their ranks. The Book of Vishanti has been possessed by the first vampire Varnae, Cleopatra, and the god Marduk at various times. It subsequently fell into the hands of the Ancient One, who later donated it to Doctor Strange. The Sorcerer Supreme can create almost any magic he needs with the help of this book.
3. Eye of Agamotto
The Eye of Agamotto is definitely Doctor Strange’s favorite enchanted object. It’s basically a tiny replica of Agamotto’s Orb. While the Orb is only available for consultation in the Sanctum Sanctorum, the Eye is a portable relic. The Eye is so strong that when in the Astral Plane, an Astral counterpart of it travels with Doctor Strange and can accomplish anything it does in its physical reality. It has the ability to mesmerize, shatter illusions, look into the past, freeze individuals in time, and act as a magical powerbomb. It is most likely Doctor Strange’s most valuable magical item.
4. Cloak of Levitation
The Cloak of Levitation is nearly impenetrable, providing protection against both magical and mundane attacks. It may also function autonomously while still obeying Stephen Strange’s directions. It can hover and fly without consuming any of Strange’s mystical energy, as well as recover and fight Strange’s foes. The Cloak of Levitation is far more than a fashion item for Doctor Strange, it’s a very practical tool for him to stay ahead of any threat or scenario.
5. Sands of Nisanti
It wouldn’t be a Doctor Strange movie without some intriguing spells inspired by the comics. Strange and America encounter Karl Mordo, a Variant of Strange’s enemy from the previous film, Baron Mordo, in another dimension. Just a few seconds later, Strange and Chavez discover that they’ve been duped. The two drop unconscious immediately after consuming Mordo’s tea, and Strange realizes they’ve fallen prey to the Sands of Nisanti. The Sands of Nisanti is a spell that depowers sorcerers in the comics, but it was used to sedate Strange and Chavez in this picture. For three minutes, this magical artifact stops anybody within a set radius from conjuring magic.
6. Brazier of Bom’Galiath
The Brazier of Bom’Galiath is a magical artifact that allows the user to sustain a dimensional energy connection for as long as the brazier is lighted. Doctor Strange noticed the brazier and sought to use it against Kaecilius during the combat in the New York Sanctum in Doctor Strange 1. Kaecilius was temporarily terrified, but he immediately discovered Strange had no idea how to use it, so he tossed it aside. Christine Palmer spotted the brazier in another universe’s Sanctum in Doctor Strange 2 and used it to destroy the spirits of the damned who were attempting to enslave her and Doctor Strange.
7. Sling Ring
A Sling Ring is a little two-finger magical ring that may open a dimensional portal to another area or even another dimension. Doctor Strange initially struggled to master the mysterious technology. The Ancient One used her Sling Ring to transfer Strange to Mount Everest as “encouragement” and then left him there with his Sling Ring. Strange was able to return to the Kamar-Taj, finally using it before freezing to death. When conjuring a gateway, these rings are worn on the second and third fingers of the left hand. The user creates a portal by tracing an anticlockwise circular pattern with their right hand while concentrating on a location beyond the area immediately in front of them.