Former Splinter Cell Creative Director Rejoins Ubisoft

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The former creative director of the last two Splinter Cell games is rejoining the French game maker.


Maxime Beland, who briefly left the company in 2019 for an eight month stint as creative director for Epic Games’ Fortnite. He will reportedly assume a new and much larger role among the Ubisoft ranks.

According to Video Games Chronicles, Beland has been appointed as Ubisoft’s vice president of the company’s editorial team as per its recent reshuffle. The reshuffle is one of many internal changes being made to Ubisoft’s leadership following delays and the lackluster commercial performance of recent titles.


Prior to his departure, Beland had been at Ubisoft for over 20 years. Some of his previous assignments include game design director for the first Assassin’s Creed, creative director for Rainbow Six Vegas, and creative director for the last two Splinter Cell games, Blacklist and Conviction. Additionally, he did some directorial work on some of the more recent installments to the Far Cry series.

Beland left Ubisoft to work at Epic in early 2019. He confirmed via his LinkedIn profile that he had left Epic late last year, which made him available to assume his new position at a company that he spent 20 years at.

It is important to note that Beland’s new role is strictly managerial, which means it is unlikely that he will be doing directorial work for any particular game, including a possible Splinter Cell revival. Ubisoft’s current slate of upcoming Rainbow Six Quarantine, Gods and Monsters, and Watch Dogs Legion, all of which were recently delayed to the 2020-21 fiscal year. Skull & Bones has also received another delay to sometime in 2021, but none of them have exact release dates.


What do you think of this news? Could this be the change Ubisoft needs? Let us know in the comments below!


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