“I was not aware of this possibility, even after all these years”: Hideo Kojima Really Thought of Everything as Tiny Detail in Metal Gear Solid 2 Proves

A Metal Gear Solid 2 player finds a new way to take out enemies, showcasing Hideo Kojima's brilliant talent at designing stealth games.

Metal Gear Solid 2

SUMMARY

  • Metal Gear Solid 2 first released in 2001 for the PlayStation 2.
  • A player took to X to showcase a new way of clearing out enemies.
  • The discovery has people amazed at how the legendary director was able to design stealth-based gameplay so well.
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Hideo Kojima’s work on Metal Gear Solid 2 continues to draw praise despite the game being about 23 years old. With excellent stealth-based gameplay mechanics and a riveting storyline to accompany it, Kojima’s title has been an inspiration for many other stealth games that have followed in its footsteps.

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The legendary director’s ability to weave complex mechanics and make optimal use of in-game physics has arguably inspired many other titles over the years, even as his ability to craft narratives that tackle complex themes remains unparalleled.

Metal Gear Solid 2’s Stealthy Path to Perfection

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Metal Gear Solid 2 followed the adventures of Solid Snake in his search for the Metal Gear superweapon, allowing players to experience a stealth-based game like no other at the time of its release. Making great use of the improved capabilities afforded by consoles of that generation, the title was well-appreciated for its gameplay and story.

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However, it seems that many players did not know about an in-game mechanic that Kojima had managed to sneak into the game and has kept under wraps all this time. Taking to X to share their discovery, one Metal Gear Solid 2 player showcases how Kojima’s use of the environment in his games allowed for the creative use of every tool he gives his players.

Even Seagulls Prove to Be Effective Weapons in Kojima’s Games

A metal Gear Solid 2 stealth section in action.
Metal Gear Solid 2’s stealth-based gameplay inspired many other similar titles after its release. Image Courtesy: Konami Computer Entertainment Japan

While seagulls flying overhead may just be a part of the scenery in other games, they prove to be a highly effective tool in Metal Gear Solid 2. X user BadHumans took to the platform to share their discovery, pointing out that it was a great alternative to a weapon that players may not have obtained on another mission.

Their post below showcases the technique in action and is a marvelous way of highlighting Kojima’s attention to detail in his games.

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Another player was quick to point out how they had missed out on this tiny yet crucial detail despite playing Metal Gear Solid 2 for many years.

Another player joined the conversation to marvel at how long they spent on clearing the region in question – they probably could have used this technique if only they had known about it back in the day.

It’s clear that Metal Gear Solid 2 continues to enjoy a dedicated fanbase, which is a testament to Kojima’s talent at creating games that withstand the test of time.

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With Death Stranding 2 on the horizon for the legendary director, his fans are sure to lap up his latest effort with the same enthusiasm they have given him all these years.

Are there any hidden secrets that you may have found in Metal Gear Solid 2? We would love to hear about them in the comments below!

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Written by Varun Karunakar

Articles Published: 9

An action-RPG fan who combines a passion for writing with his love for gaming, Varun spends most of his time grinding his teeth at the latest Soulslike or taking on adventures like Baldur's Gate 3. He usually has either a controller or guitar in his hands when he's not covering the latest in gaming.