“It looked ridiculous”: Dune: Awakening Trashed a Major Feature from the Movies to Save the Game But That Will Surely Upset Hardcore Fans

It looks like upcoming game Dune: Awakening would be missing a crucial feature.

“It looked ridiculous”: Dune: Awakening Trashed a Major Feature from the Movies to Save the Game But That Will Surely Upset Hardcore Fans

SUMMARY

  • Dune franchise is catching steam nowadays all thanks to recently launched movie.
  • Recently a developer decided to announce a brand new MMO based on this franchise.
  • But it looks like the series would not translate to games so easily.
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The recently released blockbuster movie Dune: Part 2 is becoming a massive success, and it does not look like this movie has any intentions to stop its string of earnings anytime soon. Kudos to filmmaker Denis Villeneuve for making this franchise a household name. Thanks to this success, a brand new MMO video game based on the Dune franchise is also in the works.

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This game would reportedly combine the elements of survival open-world games with MMO mechanics. It’s being developed by Funcom. These are the same people who previously worked on games like Conan Exiles and The Park. While the fact that this new Dune title is on its way seems pretty exciting, there’s one crucial mechanic it would be missing.

Dune: Awakening would be missing the Sandwalking from the movies and books

A still from Dune Awakening

For those unfamiliar with the aspects of this franchise Dune is primarily set on a planet named Arrakis. This planet is also called Dune because it’s mostly desert. Storms are a common occurrence here, and people have to survive through life-threatening conditions in this world.

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For those who survive the head that is constant here, the other thing that can be life-threatening is the sandworms. Now these sandworms are massive creatures that live inside of this planet, and they are constantly moving. They can feel the sounds made by people walking on the surface, and they just go there and take those people down.

To combat this, the natives of Arrakis have found a very clever way. Sandworms only know someone is walking when they sense a rhythmic thump on the surface, something that anyone walking would make. But if they walk while continuously shifting their rhythm patterns, it becomes hard for the sandworm to find them.

This unique way of walking is called “Sandwalking.” It is one of the most important aspects of this story, but the shocker is that the developers have decided to exclude sandwalking from Dune: Awakening. And if creative director Joel Bylos is to be believed, this is done for a good reason.

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“We had it But it was ultimately cut: “It looked ridiculous, and it made you walk really slowly.”

This makes sense too, as developers usually cut content from games for various reasons. One of the most important reasons is that those mechanics might not be very fun. Walking very slowly on a sand-filled map just to avoid a creature sounds pretty tedious too.

A still from Dune Awakening

Maybe they can go ahead and find some other way for players to escape these monstrosities. It’s even better if they are able to avoid these creatures completely using some unheard-of mechanic. While it might sound a bit trivial to most gamers, hardcore fans are not happy about this change.

Here’s hoping the game actually ends up being good enough. By announcing the lack of this feature, developers are already starting on the wrong foot.

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Here’s hoping the game at least has sandworm riding

A still from Dune Awakening

While removing a feature as important as sandwalking makes sense, the mechanics would not be able to justify it, or it would end up being boring. But one thing this game cannot survive without is the ability to ride sandworms.

After all, it is already one of the most exciting things one can imagine a Dune: Awakening to have. This feature alone would make this game completely worth getting.

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Written by Rohit Sejwal

Articles Published: 264

Rohit Sejwal has been enthusiastically playing video games for over 15 years and has been writing about them for around 1.5 years now. His love for movies pushed him towards video games and made him look at them as a new interactive medium for storytelling. Besides completing his Masters in Mass Communication, he also has a diploma in filmmaking and has a sheer passion for reading dark fantasy books besides watching movies and playing video games.