Metal Gear Solid Delta: Snake Eater Could Finally be the Perfect Stealth Game With 1 New Mechanic

Apparently, the realism of this game knows no bounds.

metal gear solid delta snake eater

SUMMARY

  • Metal Gear Solid Delta has revealed new details about the level of realism in its gameplay.
  • Fans are very impressed with all the details this title will have to achieve total immersion.
  • One of these details is that mud and leaves will stick to Snake's clothing, so players will need to be careful not to leave traces of his presence. This will also serve as camo.
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After many years without news and the unfortunate departure of Hideo Kojima from Konami, fans had given up on expecting anything more from one of his most iconic series. Fortunately, the Japanese company listened to the fans’ requests and is about to release Metal Gear Solid Delta, a complete remake of the third title in the series, which many consider the best. 

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This remake’s gameplay has revealed new details in terms of realism. It appears that players will have to be cautious when dealing with leaves and mud that can stick to Snake’s clothing and reveal his position, while also accomplishing the best camo possible.

Konami Aims for Total Realism With Metal Gear Solid Delta

Metal Gear Solid Delta with Snake walking through water holding his gun high.
Metal Gear Solid Delta will have several details that will be essential for the gameplay, like leaves and mud sticking to Snake clothes. Image via Konami.

After several years of not releasing a decent AAA game, many Konami fans had given up on the company, thinking it would no longer pay attention to this industry. Fortunately, this changed as the company began showcasing many new games in development, including numerous from the Silent Hill series. They also showcased Metal Gear Solid Delta, a remake of the third game in Hideo Kojima’s popular franchise.

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This title showed unlimited potential, demonstrating the power of Unreal Engine 5 while focusing entirely on total realism to achieve complete immersion. The idea behind this title is to return to the roots of stealth games, but with a level of realism that previous technologies could not achieve.

New details have been revealed about how immersive the gameplay will be and how much attention players will need to pay to avoid being discovered.

Snake Will Have to Be More Careful Than Ever

A man with a crocodile crawling through some water.
This game is set to release this year. Image via Konami.

A popular insider on X revealed many details about this Metal Gear Solid Delta, which is expected to be released sometime this year. The main point is that all the environments will be much more realistic than the original game, taking advantage of every possibility offered by Unreal Engine 5. Players will see a significant improvement in battle damage and general simulation, all aimed at achieving perfect immersion.

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Another small detail is that players will be able to see bullet holes in any surface. According to the gameplay, everything will appear in real time, and if enemies start shooting, the damage will be visible at a glance. All menus and healing methods have been completely improved and updated. There will be several legacy aesthetic options for the most nostalgic fans who want to feel like the original game.

Now, players can move while crouched, and there will be a free camera to see what they are facing. There will also be legacy options to offer the original controls. The story will remain the same as in the original game, and Snake will now have to be careful, as leaves and mud can stick to him, potentially leaving traces that could lead to his discovery. This will also be part of a complete camo to infiltrate more easily. Fans can’t wait to try this remake.

What are your thoughts on these newly revealed details regarding Metal Gear Solid Delta? Let us know in the comments!

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Written by Lucas Lapetina

Articles Published: 665

I'm a big fan of movies and videogames in general. I really love Pokémon and Godzilla. One of my favorite games is The Last of Us, Part II. A compelling and well-written story is always welcome.