“7 steps backwards”: Naoe’s Parkour Abilities May Be Controversial for Some in Assassin’s Creed Shadows

A welcome change or not?

assassin's creed shadows

SUMMARY

  • Naoe will face climbing restrictions in Assassin's Creed Shadows, deviating from the franchise's tradition of extensive parkour and free climbing.
  • The introduction of climbing limitations may be intended to highlight the use of the grappling hook.
  • Yasuke will adopt a more aggressive approach to assassinations, moving away from traditional stealth.
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Assassin’s Creed Shadows comes with a lot of promise, introducing two new characters as the protagonist. As with every subsequent Assassin’s Creed game, Ubisoft is introducing new mechanics to the game that will make the gameplay experience more enthralling.

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While fans are excited about the new challenges that lie ahead, recent news about how the climbing works in the game has left many scratching their heads. Many fans have also criticized this decision by Ubisoft and have even called it a backward move.

Assassin’s Creed Shadows Proves There is Always a Catch With Ubisoft Game

Naoe will have climbing limitations.
Naoe will have climbing limitations.

The Assassin’s Creed series has always promoted stealth gameplay, and climbing different structures has been an integral part of it. It’s basically a forgone conclusion that an Assassin’s Creed game will allow players to scale walls and parkour in various ways.

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However, this all changes with the upcoming Assassin’s Creed Shadows. According to JorRaptor, Naoe, who is one of the two protagonists in the game, won’t be able to climb everything in sight. This update hasn’t been going well with the fans, as many labeling it as a “Classic Ubisoft move.”

It’s still unclear as to why this is the case since the protagonists in the recent Assassin’s Creed series always could climb most structures. However, some fans believe that this could prove to be a more realistic take from Ubisoft, as not everything is climbable in real life.

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One reason behind the decision from Ubisoft to make such a move could be to give more prominence to the grappling hook. While climbing will have more limitations now, Naoe could utilize the grappling hook to make climbing easier.

Even The Stealth Identity of the Game Is Being Altered in Assassin’s Creed Shadows

Yasuke relies on brutal assassinations.
Yasuke relies on brutal assassinations.

It’s not just climbing that is taking the backseat in the new game. As mentioned before, Assassin’s Creed revolves around stealth gameplay which is essentially changing a bit in the new game. Yasuke, the other protagonist in the game, will use brutal assassinations for the execution of his enemies, which defeats the whole purpose of stealth.

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Fortunately, there will be some perks available that can be used to make the assassinations less noisy, but it won’t ever go completely silent. When you take into consideration that everyone in Assassin’s Creed Shadows recognizes Yasuke and how he fights enemies, it makes the whole idea of stealth gameplay redundant.

Some fans have suggested that it would have been better if the game was a separate IPO from Ubisoft and not an Assassin’s Creed game, as it challenges the core values of the franchise. Regardless, given that Ubisoft is already taking a new direction by introducing unconventional protagonists in the game, altering core mechanics might be the right move on their end.

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Do you think limiting Naoe’s climbing capabilities will be a drawback for the game? Should Assassin’s Creed Shadows have been a different IPO altogether? Let us know in the comments below.

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Written by Kuldeep Thapa

Articles Published: 35

Kuldeep is an electrical engineer and a writer for FandomWire with over 5 years of experience under the belt. He is a keen learner who consistently tries to improve and is always up for the grind. Besides delving into the Pokemon world, he enjoys playing League of Legends and many other competitive games.