“I’ve dropped thousands of dollars into Naraka: Bladepoint…”: Even the Biggest Supporters Can’t Wrap Their Heads Round the Latest Addition

The real issue has been right in front of us all this time!

Naraka Bladepoint

SUMMARY

  • Naraka: Bladepoint's most loyal fans have noticed critical issues and are urging 24 Entertainment to address them.
  • Fans say that the Pity system in the game is extremely expensive and does not guarantee any items.
  • This is cited as the reason for the game's failure in the Western market and its ongoing loss of players.
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Naraka: Bladepoint has taken a unique approach to the battle royale genre, but it’s been steadily losing players recently. 24 Entertainment is now facing tough times, especially following the end of support for the Xbox One. Well, that’s not the only issue.

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Some people have theories about why Naraka: Bladepoint has been struggling lately. Even the game’s most dedicated fans acknowledge that the studio made missteps and urgently needs to address them.

Naraka: Bladepoint Fans Think the Pity System Is Causing Players To Quit

Naraka: Bladepoint artwork
Naraka: Bladepoint players think 99 pity is too expensive. Image Credit: 24 Entertainment

Even Naraka: Bladepoint‘s most loyal fans have noticed some issues and are urging 24 Entertainment to address them. A Reddit user named ShopeeSeller highlighted this in a recent post.

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Fans agree that the studio went too far with the Pity system, leading to many players leaving the game. It’s noted that the main mechanics of the game are designed in a way that reaching 99 pity is nearly impossible without spending heavily each season.

Is that really the case? Did the studio truly go overboard with the Pity system? Judging by the response the post has garnered, it appears that the majority of fans think so.

I love this game.. but
byu/ShopeeSeller inNarakaBladePoint

Fans acknowledge gaming companies need to generate revenue and have already supported them by investing thousands of dollars into the game. However, they believe that reaching 99 pity is excessively costly and often fails to guarantee the desired items.

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So, Could This Be the Reason for the Failure in the Western Market?

The primary reason the game began losing its audience in the Western market is attributed to its high cost.
The primary reason the game began losing its audience in the Western market is attributed to its high cost. Image Credit: 24 Entertainment

The game’s fanbase says that the 99 pity system isn’t suitable for the Western market. Players in these regions are reluctant to spend a minimum of $100-200 on something that isn’t guaranteed.

One user stated, “I completely agree… I’m American but living in Korea. For us to get an extreme here we have to spend the equivalent to $500 for an extreme…. I feel like if we spend $100 we should guarantee what we want idk for a gotcha game this 99 pitty with their pricing is too expensive.” Many had similar thoughts

Not only is there no guarantee, but according to many fans, it’s also the most expensive game they’ve ever played. Finally, they suggested that the studio might benefit more by investing tournament marketing funds directly into the game.

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So, what do you think about this? Don’t forget to share your thoughts with us in the comments section.

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Written by Tunahan Karakis

Articles Published: 69

Tunahan is an author who entered the gaming world at a young age and loves to share what he has learned with his readers. He is an enthusiast of GTA, FIFA (EA FC), Uncharted, and The Last of Us.