“Just because we can put something on mobile…”: Resident Evil 7 Is the Latest to Bomb as It Drops on Mobile

Another one bites the dust.

resident evil 7

SUMMARY

  • Despite over 83,000 downloads, the Resident Evil 7 mobile version sold fewer than 2,000 copies.
  • Running modern games like Resident Evil 7 on mobile devices requires high-end or gaming-specific phones, which most players do not possess.
  • Resident Evil 7's mobile flop follows a trend seen with other big-name titles like Assassin's Creed Mirage and Warzone Mobile, suggesting that not all games are suitable for these platforms.
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Capcom’s Resident Evil 7: Biohazard attempt to take on mobile gaming has failed as the game has bombed on the big stage. The mobile game has sold just under 2,000 copies, proving that you cannot just port any game to mobile devices and expect great results.

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Fans were already skeptical about a mobile port for the game, and it’s reflected in the sales, as only a few converted their free version into a paid one. Despite having a decent number of downloads, Resident Evil 7 has failed to replicate its success on mobile devices from other platforms.

Resident Evil 7 Becomes the Latest Game to Flop on Mobile Devices

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The start of the game.
A terrifying moment in Resident Evil 7 mobile.
A glimpse from the game.

According to Mobilegamer.biz, which used Appmagic to track data, less than 2,000 players have become a paid customer of the game. Resident Evil 7 was made available on iOS starting July 2.

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In total, the game has been downloaded over 83,000 times since its release. Although nothing spectacular, the number highlights that many actually tried the game. However, the conversion from a free download to a paid player is just around 2.4%, which is on the low end.

It’s fair to say that Capcom’s attempt to entice the mobile player base has not been panning out properly, and it will only get worse with time. Furthermore, the game has become another example of how not everything should be ported to mobile devices.

As usual, netizens had plenty to say about the failure of the game on mobile devices, with many labeling the release “unnecessary.” Furthermore, the recent trend of big-name titles porting to mobile devices has been largely a commercial failure, highlighting that just because it’s possible doesn’t mean it should be done.

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Why Porting Games to Mobile Often Doesn’t Work

A dangerous attack in the Resident Evil 7
AAA tiles have repeatedly failed when ported to mobile devices. Image credit: Capcom

Resident Evil 7 isn’t the first big-name title flopping after getting ported to mobile devices. Assassin’s Creed Mirage and Warzone Mobile are two games that did not make it big on mobile devices despite being fairly successful on other platforms.

Players usually don’t like to play complicated games on a mobile phone; instead, straightforward games such as Subway Surfers and Candy Crush usually have been the most popular on the platform.

To run the latest games on mobile devices, you need high-end devices or phones that are tailored for gaming.

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Needless to say, most players do not have such phones, and even if they do have the device, battery is always an issue.

Do you think Resident Evil 7’s failure on mobile devices was bound to happen? What are your thoughts on big-name titles releasing a port for mobile platforms? Let us know in the comments below.

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Written by Kuldeep Thapa

Articles Published: 55

Kuldeep is an electrical engineer and a writer for FandomWire with over 5 years of experience under the belt. He is a keen learner who consistently tries to improve and is always up for the grind. Besides delving into the Pokemon world, he enjoys playing League of Legends and many other competitive games.