“Fun for me to see how each choice leads us…”: Star Wars Outlaws Embraces Elden Ring’s Player-Driven Quests, A Feature Assassin’s Creed Shadows Desperately Needs

Star Wars Outlaws is giving players control over the storyline through their choices.

Star Wars Outlaws, Elden Ring

SUMMARY

  • Players' decisions affect their alliances, reputation, and enemies in the game.
  • Kay's interactions with factions influence the story and potential rewards.
  • The open-world design allows for varied exploration and gameplay, giving you more freedom.
Show More
Featured Video

The upcoming Star Wars Outlaws is shaking things up by taking a page from other great open-world games like Elden Ring and Breath of the Wild. These games let players choose how they want to explore and complete side quests and other optional content.

Advertisement

Unlike other Star Wars games that follow a strict story path, Outlaws gives you a bit more freedom. This game is set between The Empire Strikes Back and Return of the Jedi, and follows a new character, Kay Vess, a thief trying to survive in a galaxy full of crime lords and dangerous missions.

Star Wars Outlaws Is Built Around Freedom of Choice

The game releases on the 30th of August.
The game releases on the 30th of August.

In an interview with Entertainment Weekly, the game’s director, Julian Gerighty, said they wanted to create a game where players feel like their choices matter. If you do a mission for one faction, it can affect your standing with others, leading to new alliances or enemies. Gerighty shared:

Advertisement

Finding your way through the game — who you choose to make friends with, who you choose to betray — you have control over the storyline. It was fun for me to see how each choice leads us to a different route, different dialogue, different relationships, [and] develop different syndicates that will be on your side

Players can choose how the protagonist, Kay, interacts with different factions, like the Hutts or the Crimson Dawn, affecting the game’s story and Kay’s reputation. This, in turn, has different rewards such as weapons, loot, and even more quests for that faction. 

The open-world design means you’re not just following a set path. You can choose to take on side quests, explore new areas, or just mess around with different things in the game such as the Wanted System.

Advertisement

This makes the game feel more alive and less like you’re just moving from one checkpoint to another, making things feel less formulaic, which has been a big criticism for Ubisoft games lately. 

A Much-Needed Change for Assassin’s Creed

Star Wars Outlaws will have plenty of great side content.
Star Wars Outlaws will have plenty of great side content.

Assassin’s Creed games have been criticized for being too formulaic lately, and not feeling natural or immersive enough. You follow the main story, complete side quests, and collect items in a set order. 

Advertisement

Star Wars Outlaws could show how giving players more freedom can make a game more engaging. Instead of feeling like you’re ticking off a checklist, you’re making choices that shape your adventure, and all of this feels a lot more genuine.

The developers of Assassin’s Creed could learn a lot from this approach. Imagine a game where your choices affect the world around you in more meaningful ways, leading to different consequences. Instead of just following the main story, you could decide which factions to support, changing the course of the game.

This would make each playthrough feel unique and personal, much like in Outlaws. An exploration-driven game, with plenty of player freedom, makes the game more immersive but also sets a new standard and formula that other games, like Assassin’s Creed Shadows, could hopefully follow.

Advertisement

Are you looking forward to Star Wars: Outlaws? Let us know in the comments below.

Avatar

Written by Suhaib Adeel

Articles Published: 130

Suhaib is a Gaming Content Writer at FandomWire. He's extremely passionate about video games and movies, and loves working in the pop culture space. Some of his favorite games include Fallout: New Vegas, Disco Elysium, Yakuza: Like a Dragon, Persona 5, Final Fantasy XII, Dishonored, and Bloodborne.