“F**king hate this kind of game design”: Metaphor: Refantazio’s Going to be Divisive With Disliked Mechanic Front and Center
“It’s part of the realism of the setting”: Metaphor: ReFantazio’s Main Difference to Persona Explained by Director Katsura Hashino
Summer Game Fest’s Metaphor Trailer Showcases the Anime-Inspired RPG and Its ‘Theoretical’ Archetype – Potential Gamechanger Incoming!