“Objectively terrible game design…”: 1 Feature in The First Descendant is Being Criticized for Being Impossible Without Paying

This game continues to frustrate its early players.

first descendant, impossible

SUMMARY

  • Players in The First Descendant are worn out of certain game mechanics.
  • This new title from Nexon offers gameplay where the main goal is to get as much loot as possible.
  • Some of these loot acquisition methods are not well-designed, according to the community.
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Nexon has just launched The First Descendant, a third-person action looter shooter that allows players to team up to defeat various enemies in a PvE dynamic. Players will have a variety of weapons and abilities to face these enemies, and the combat will be fast paced with various ways to eliminate them. 

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However, some players are not satisfied with certain game mechanics, such as the vaults, which seem to be poorly designed, according to some community members. These particular features almost force the player to buy keys.

This Community Wants The First Descendant to Be the Best It Can Be

The First Descendant players are tire of the Vaults needing keys.
The First Descendant players are tired of the vaults needing keys. Image via Nexon.

With positive reviews, The First Descendant had a favorable initial reaction in terms of player numbers. The game blends cooperative PvE action with a fast-paced combat mode that features various abilities, including firearms and special skills, where players face off against gigantic bosses.

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However, many players in the community express dissatisfaction with certain mechanics that lack sufficient development.

On Reddit, numerous players of this title complain about certain mechanics, such as the vaults, which have team-shared rewards but are poorly designed. Apparently, they have a rather annoying cooldown, and players lack the patience to wait for it.

Vaults are such objectively terrible game design made even worse by the fact that the entire instance shares them
byu/Niylark inTheFirstDescendant

Some users recommend that players approach the vaults even without keys because it will work no matter what, at least until the studio updates the game.

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A Mechanic That Greatly Stresses Players

This game has a ton of potential.
This game has a ton of potential. Image via Nexon.

Users continued to tell the author of the post that they should visit various vaults even without a key because players nearby will receive half the loot without affecting the player who opened the vault.

Another way to access them is by fast-traveling between zones to avoid the cooldown. The community continues to find ways to avoid the need for keys and takes advantage of these places that offer excellent loot.

It appears that players in The First Descendant have realized they can access vault rewards simply by being near them. The player who opened the vault doesn’t need to be nearby.

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More users responded, confirming that this method also applies to reactors. This suggests that there are many ways to avoid spending money in this free-to-play game, and players are sharing these methods on the game’s Reddit page.

The First Descendant has many things to improve, but it has still had a positive effect on its community. Many players are enjoying this Destiny 2-like experience, which offers a wide range of characters and abilities to use in combat.

The game has outstanding potential to provide regular content without requiring players to spend a lot of money. It will take several months to see if the game survives the competition.

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Written by Lucas Lapetina

Articles Published: 758

I'm a big fan of movies and videogames in general. I really love Pokémon and Godzilla. One of my favorite games is The Last of Us, Part II. A compelling and well-written story is always welcome.