There’s no doubt that The First Descendant has explored popularity, presenting itself as a fun looter-shooter RPG in the industry for gamers to enjoy across platforms around the globe. It has been met with praise for its gameplay and unique open-world aspects.
In order to maintain the player base’s interest and popularity, the game’s developer, Nexon, has brought major improvements and updates that definitely played into the title’s popularity. However, it’s clear that the recent The First Descendant update has backfired, as Nexon has brought one change that’s causing outrage among gamers.
The First Descendant Restart Timers Are Incredibly Short Now
As promised, Nexon has finally released a major update for The First Descendant, which adds new characters, boss fights, quality-of-life updates, and plenty of bug fixes. The developers keep adjusting the game with players in mind, which is evident in the latest patch.
However, one of the most controversial changes introduced in the update was the adjustment to mission restart timers. For some reason, Nexon has decided to change this crucial aspect of the gameplay, which players absolutely despise.
Is nobody going to talk about the restart timer being awfully short now?
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Well, the problem now is that the window to start missions is just too short. This can cause players to enter a new instance before looting. There’s a high chance that players will miss restarting missions with others if they’re a second or two late. Who would’ve thought that restarting missions in the game would become a sweat fest?
It’s mind-boggling how Nexon keeps switching in-game restart timers instead of simply giving players an option to restart or leave; it’s as simple as that.
Fans hope that with the upcoming The First Descendant update, the developers reconsider this change and finally address player concerns.
Nexon Must Fix The First Descendant Issues and Listen to Player Feedback
It’s a known fact that Nexon has been quite actively listening to player concerns and providing immediate fixes. Fans have already seen it acknowledging character balancing issues and rolling out patches to deal with them.
Despite the developer’s commitment to elevating the gameplay experience with feedback, players are getting frustrated. Nexon has figured out everything but can’t even introduce proper options to restart games. It’s truly shocking.
Maintaining The First Descendant‘s gameplay and bringing new bosses, features, and fixes can prove to be quite tricky. However, if Nexon is genuinely looking to establish the game as the title of the year, it needs to quickly solve the fundamental problems of the game and continue its efforts to listen to players.
It’s a title that has endless potential, and if the developers don’t fail to deliver quality updates infused with player feedback, the game could leave its mark in the gaming industry.
Has Nexon completely messed up by changing restart timers in The First Descendant? Let us know in the comments below!