The online battlefields of Call of Duty: Modern Warfare 3 continue to be invaded by the already notorious ‘Groot’ skin which has been causing problems among the game’s community. Coming from Modern Warfare 2, this style officially named Gaia with its distinct appearance and formidable presence ends up allowing players to camouflage themselves in the dark or become practically transparent, making life very difficult for their opponents who don’t have it.
That’s why this transferable skin from Modern Warfare 2 to Modern Warfare 3, popularly called Groot due to its resemblance to the Marvel character, has been causing so much controversy in the Call of Duty multiplayer scene.
Call Of Duty Multiplayer Remains Under The Shadow Of Controversial “Groot” Skin
As stated, the Gaia skin, known as Groot in the community, is described by Activision as an “ancient goddess of considerable power, that uses her earthen form to inspire ruin in her enemies” and is taken to the literal meaning of “ruin” when by her dark and transparent appearance, it can easily hide in front of your eyes and camouflage itself on the map, becoming practically a ‘play to win’ in some of the game’s scenarios.
Developer Sledgehammer Games has been bogged down by complaints asking them to remove the skin from the game, or at least make it less unfair, making Call of Duty‘s multiplayer gameplay a little fairer. Posts on Reddit report cases in which the skin practically disappears with the naked eye within multiplayer map scenarios, whether in gray wastelands or green grass, some bad-faith players take advantage of this to attack unprepared opponents who do not have the same skin. advantage.
The worst part is that this skin is not available for all players to use at will, turning the battlefield into a multitude of ‘Groots’. But this skin is paid for through the purchase of Modern Warfare 2 Blackcell Battle Pass Packs, causing this technical advantage to be blocked by a paywall, excluding players without the same financial condition and condemning them to suffer from favored enemies. This damages multiplayer scenarios like Call of Duty which depend immensely on balance between players.
Pay to win (P2W) is a practice of some companies where it is possible to purchase resources with real money (not in-game) that can benefit the buyers’ gameplay, offering technical advantages over other players who are often competing directly. Games like FIFA, Star Wars: Battlefront 2, Gran Turismo 7, Diablo: Immortal, and now Call of Duty: Modern Warfare 3 have already been some of the causes of this paid progression controversy.
It is often notable that these practices are used in free download games, where the player saves to play the base version but spends to supplement it. Companies will value strategies that make them profit and some wiser ones, to avoid such complaints, do not do so in such a harmful way for those who decide not to pay, making paid elements as a merely cosmetic benefit, as happens in games like Fortnite and others similar.
Luckily, the gaming community has been seeing pay-to-win games as something bad for the industry as a whole and has created a kind of barrier for games like this in which whoever plays knows the practices and no player will fall unwittingly into traps like this. This also encourages developers to rethink their business models and invest less and less in elitist strategies like this.
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