Bethesda Softworks’ CEO Todd Howard is riding high on the success of the series Fallout. Based on the games of the same name, the Amazon Prime Video series was set in the same universe and was developed as an original story. The show stars Ella Purnell as Lucy, a Vault-dweller who goes to the post-apocalyptic surface in search of her father.
The show was regarded as a great adaptation of the games. Despite not particularly based on any of the games, the show had enough lore to make it part of the same universe and hence had multiple Easter Eggs for the fans. One scene that Howard insisted on keeping in the show was a scene where Lucy gets out of the Vault, which is in every game.
Todd Howard Had To Keep One Scene From The Games In Fallout
![The protagonist walks with her dog to the nuclear Wasteland in Fallout 4](https://fwmedia.fandomwire.com/wp-content/uploads/2024/06/12111644/fallout-4-1-scaled.jpg)
The 2020s seem to be the decade of great video game adaptations. While HBO’s The Last of Us received rave reviews from fans and critics alike, Amazon Prime Video’s Fallout also seems to have hit the right chord with fans and new-time viewers. With the creative inputs of Jonathan Nolan and Lisa Joy, the show has received positive acclaim all around.
Bethesda Softworks’ CEO Todd Howard reportedly loved what the production did with the show. Howard mentioned how enjoyable the process of working on the series was, despite the show not directly adapting one of the games. The post-apocalyptic video game series has four main entries and multiple other spinoffs.
![Lucy gets out of the Vault in Fallout](https://fwmedia.fandomwire.com/wp-content/uploads/2024/06/12111629/vault.webp)
Though the story is original, Howard reportedly wanted to keep one aspect of the games intact in the show. In an interview with IGN, Todd Howard spoke about how he really wanted a scene where a character got out of the vault, which is a staple of the games. He said,
Number one, we need a moment where someone leaves a vault. We can kind of view it through their eyes – we try to do that in the games, obviously – and kind of earn that moment of like, what is it like for them to leave the safety?
In the dramatic scene in the series, Lucy heads outside the Vault into the Wasteland in search of her father after the events of the first episode.
Todd Howard Loved The Way Fallout Showed The Past
![A birthday party is in progress as the world experiences a nuclear explosion in Fallout](https://fwmedia.fandomwire.com/wp-content/uploads/2024/06/12111620/nuclear.webp)
Fallout is set in an alternative reality where Earth reels in from a nuclear exchange between the USA and China after the ‘Great War of 2077’. The show’s events take place almost 200 years in the future in 2296 when many humans have taken refuge inside highly protected Vaults to escape the harsh conditions of the surface which has turned into a nuclear Wasteland.
While most of the show takes place in this retrofuture, the pilot begins with the events of the nuclear explosion as a prologue and even gives the origins of the ‘thumbs up kid’ symbol. Todd Howard mentioned that he was extremely proud of how the past was handled in the show. He said to IGN,
The other thing I wanted to do in the show that we do a little bit in Fallout 4 and some other places, is show the past. Because one of the best things about Fallout is the world before the bombs fell. It’s really unique, this post-nuclear future that we wanted to have and then it all goes wrong. And the show has the ability to show the past in a way the games never did.
The prologue features Walton Goggins’ Cooper Howard experiencing the nuclear explosion, which would later turn him into the antagonist i.e. The Ghoul.
Fallout is streaming on Amazon Prime Video.