“Bots having visible weakpoints is what made them fun to fight”: 1 New Helldivers 2 Enemy Type Bucks a Trend that Players Don’t Want to End 

Helldivers 2 tanks were changed by Arrowhead Game Studios making the obvious weakness more difficult to find.

Helldivers 2

SUMMARY

  • The community doesn't like the adjustments made to Helldivers 2 tanks.
  • This major update seems to have introduced changes that don't align with the previous understanding of certain enemies.
  • The studio decided not to make this vehicle's weakness visible, unlike the rest.
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After the latest major update to Helldivers 2, the game underwent numerous changes, leaving the community quite dissatisfied with the results, especially when compared to their expectations for the new content.

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Beyond the complaints about fire-based weapons, like the flamethrower, which received a significant nerf from the studio, fans continue to uncover more details that they find problematic.

For instance, the new enemy tanks added to the Automaton army lack a characteristic that these robots typically possess—a visible weakness. This has led fans to heavily criticize the studio’s work.

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Helldivers 2 Automatons Have Received an Adjustment That Displeases the Community

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Despite being one of the most popular games of the year, Helldivers 2 has a community known for being very vocal—sometimes intensely so—when it comes to suggesting changes and demanding that the studio listen.

Helldivers 2 has frequently been the focus of headlines due to its community, which at times skirts the edge of toxicity. With the latest major update, complaints quickly arose about some changes implemented.

With the arrival of Escalation of Freedom, the adjustments to weapons were the main criticism, particularly because they were nerfed too much. But now, a new complaint has surfaced on platforms like Reddit, concerning the lack of visible weak points on the new enemies in the Automaton army.

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The new tanks that these bots use appear to lack the orange weak spot that the normal tanks have, allowing players to shoot to destroy it more quickly.

Arrowhead Game Studios Struggles to Please Players

Helldivers 2 on mission in the jungle.
Helldivers 2 new automaton enemy weak points have been hidden by the studio. Image via Arrowhead Game Studios.

In the Reddit post discussing this issue, users began to complain, even accusing the studio of hating fun by continually removing enjoyable aspects of the game. It seems that the Helldivers 2 tanks received an adjustment that the community was not prepared to handle.

One of the most intriguing aspects of the bots was that their visible weaknesses made them terrifying yet still accessible to destroy.

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Players persistently ponder the studio’s reasoning behind this decision, harboring fears that it could potentially apply to other enemies from the same army in the future.

Despite the fact that players have weapons capable of destroying these tanks and that weaknesses aren’t always necessary, it appears that the studio’s recent massive update did not receive the positive reception they were hoping for.

Players are still waiting for this update to adjust the weapons back to their previous state, or at least balance out the nerf more effectively.

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However, as with any live-service game, it’s challenging to make the entire community pleased with implemented changes, and there will always be a portion of players who are dissatisfied.

What are your thoughts on this change? Let us know in the comments!

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Written by Lucas Lapetina

Articles Published: 940

I'm a big fan of movies and videogames in general. I really love Pokémon and Godzilla. One of my favorite games is The Last of Us, Part II. A compelling and well-written story is always welcome.