“I apologise, actually. It happened to us, so I know exactly how that feels.”: Baldur’s Gate 3’s Swen Vincke Is Sorry for His Effect on 2023’s Gaming Scene in 1 Specific Way

Can't get to the top without some collateral damage.

"I apologise, actually. It happened to us, so I know exactly how that feels.": Baldur's Gate 3's Swen Vincke Is Sorry for His Effect on 2023's Gaming Scene in 1 Specific Way

SUMMARY

  • 2023 was an extremely stacked year for major video game releases.
  • Titles like Baldur's Gate 3, Starfield, and more were launched almost a month apart from one another.
  • Larian Studios CEO Swen Vincke is aware of the effects its hit title had on other smaller developers.
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With Baldur’s Gate 3, Larian managed to reign supreme over every game that was launched last year, as 2023 was packed when it came to major releases. From Insomniac’s Marvel’s Spider-Man sequel to Bethesda’s Starfield, it felt like each developer was trying to one-up the other by launching high-profile games.

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With such a saturated release schedule across the industry, many studios were impacted, and Larian CEO Swen Vincke sympathizes with the developers that had to go through the effects because of him.

The Baldur’s Gate 3 Effect Was Real

On the path of becoming the Game of the Year, Baldur's Gate 3 unintentionally ended up hurting other releases.
On the path to becoming the Game of the Year, Baldur’s Gate 3 unintentionally ended up hurting other releases.

Winning the Game of the Year award at not only The Game Awards but also other major events is no easy feat, but last year, even among such a spectacular lineup of games, there wasn’t any doubt that Baldur’s Gate 3 would be carrying out clean sweeps at every show. But Larian couldn’t get to the top without unintentionally hurting other titles that were scheduled for release during the fall season.

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It sucks,” admitted Swen Vincke, because if AAA games like Bethesda’s Starfield could be affected by the third Baldur’s Gate, one can only imagine how much impact it would’ve had on indie releases.

The Larian CEO named Summerfall’s adventure game Stray Gods: The Roleplaying Musical as an example, which was supposed to be launched a week earlier, but because of Baldur’s Gate 3‘s August 3 release date, the indie title had to change its schedule, ultimately releasing on August 10 instead. “It was this cascading effect,” continued Swen Vincke, providing a potential solution to the problem that plagued many developers last year.

It would really have been much better if we would all know each other’s release dates up front because there’s always that secrecy around them,” which would’ve resulted in the overshadowing issue being avoided.

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Larian Went Through Something Similar

Swen Vincke and Larian Studios split the release date of their game to avoid Bethesda's Starfield.
Swen Vincke and Larian split the release date of their game to avoid clashing with Starfield.

The Larian CEO is sorry about what indie developers had to go through because of Baldur’s Gate 3, as his game went through the same thing last year. “I apologise, actually,” said Swen Vincke, “it happened to us, so I know exactly how that feels,” referring to his decision to split the release date of his title to avoid clashing with Bethesda’s supposed genre-defining effort.

The third Baldur’s Gate was supposed to be launched on September 6 on both PC and PlayStation, but because Starfield already had that date booked, Larian released its game a month earlier for Windows.

In hindsight, even if Baldur’s Gate 3 followed its original release plan, Starfield wouldn’t have been able to effect it, but this release date issue is a glaring problem in the industry, and it’s encouraging to see developers like Vincke having a conversation about it.

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Do you think Baldur’s Gate 3 would’ve had a different fate if it were released for every platform on the same day as Starfield? Let us know in the comments!

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Written by Osama Farooq

Articles Published: 298

Extensively talking about everything pop culture is something Osama truly enjoys doing, so when it started to get a little annoying in person, he joined FandomWire and found a whole community to share his thoughts with. He consumes media in almost all forms, including linear story-based video games (The Last of Us), hip-hop/R&B music (The Weeknd), top-tier television (Better Call Saul), classic movies (Superbad), as well as reading books and watching anime.