“It would be a s**tshow”: Baldur’s Gate 3 Was a Larian Studios Success, But Swen Vincke Uses it in 1 Way to Ensure the Best Bar for the Future
Baldur’s Gate 3’s Swen Vincke Thinks ‘getting rid’ Of 1 Thing Could be a Good Start to Saving the Gaming Industry and it’s Current Toxic Lay-off Trend
“I think we’re intellectually unable to go further than that”: Baldur’s Gate 3’s Larian Studios Won’t Make a Mistake Other Developers Do, and ‘that’s sufficient’
“I’ll give you a very Catholic answer…”: Baldur’s Gate 3’s Swen Vincke’s Simple Answer Should Be a Lesson to Other Developers about How Not to Ruin Their Fanbase
Swen Vincke’s Larian Studios Won’t ‘Kill Themselves’ to Follow 1 Gaming Trend Other Developers Rely On
“So there’s that fight going on right now”: Larian Studios’ Swen Vincke is Fighting His Own Staff to Keep 1 Core Ideal Alive for the Baldur’s Gate 3 Developer
“I apologise, actually. It happened to us, so I know exactly how that feels.”: Baldur’s Gate 3’s Swen Vincke Is Sorry for His Effect on 2023’s Gaming Scene in 1 Specific Way
“They were the bigger boat”: Baldur’s Gate Outshined the ‘bigger boat’ of 2023’s Biggest Flop, but Swen Vincke Was Pushed to 1 Decision to Avoid Them
“A level that hadn’t been done before”: Baldur’s Gate 3’s Swen Vincke Made Sure 1 Aspect of the Game Didn’t ‘take shortcuts’