“This was so f**king good”: Milla Jovovich’s Resident Evil Film Franchise Didn’t Get Much Right, But Gamers Agree it Managed 1 Thing in 1:1 Remake

The Resident Evil movies did leave a lot to be desired.

milla jovovich’s resident evil film

SUMMARY

  • The Resident Evil films, led by Milla Jovovich, often diverged from their video game roots.
  • But one moment that the films managed to recreate perfectly 1:1 is the Wesker sunglass throw.
  • The attention to detail in this scene showcased a rare moment of alignment between the two mediums.
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The Resident Evil films, led by Milla Jovovich, often diverged from their video game roots, causing a rift among fans. However, one scene in Resident Evil: Afterlife received unexpected praise for its faithful recreation of a moment from the games. 

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The scene where Wesker confronts Alice is a near-shot-for-shot remake of a similar confrontation in Resident Evil 5, complete with its iconic choreography and atmosphere. And while fans don’t particularly like the film franchise, this moment was a banger.

The Milla Jovovich Resident Evil Movies Weren’t The Most Accurate Adaptations

Mr.X attempting to open a door to get to Claire Redfield.
The Resident Evil films weren’t always the best, but they had their moments. | Image Credit: Capcom

While the films received criticism for their deviation from the original game narratives, the introduction of new characters like Alice, portrayed by Milla Jovovich were decisions that were praised. 

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Fans also praised other casting choices such as Jill Valentine’s casting which was a highlight for many fans who appreciated the character’s accurate depiction. 

Despite the overall negative reception, moments like these offered glimpses of what could have been, had the films stayed truer to their source material. The series has a very loud fanbase. Which is part of why the games still get attention to this day.

The films attempts to blend horror with action often resulted in mixed reviews, with some sequences being labeled as stiff and poorly choreographed.

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Gamers have pointed out that the film’s recreation of the iconic fight scene between Wesker and Chris Redfield was spot on. 

Despite the flat camera work and stiff choreography, the fact that the filmmakers attempted to mirror the game so closely was appreciated.

For many, this scene is a testament to the potential of video game adaptations if done with more finesse and understanding of the source material.

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The movies, despite their flaws, hold a special place for some viewers. The combination of nostalgia and the rare moments of greatness creates a complex relationship between the films and their audience.

The Franchise Did Have Some Glimpses of Brilliance Though

A still from Resident Evil 5
Fans of the franchise are very vocal. | Image Credit: Capcom

In some Reddit posts fans often discuss the elements from the iconic that were crucial to include in any adaptation.

Key moments like Wesker’s “Complete global saturation” line and the infamous boulder-punching scene are considered non-negotiable. 

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These elements capture the essence of the game, blending its over-the-top action with memorable character moments that define the Resident Evil experience.

Despite the mixed reactions to the films, it’s clear that the fanbase holds a special place for certain scenes that pay homage to the games. 

The recreated fight scene in “Afterlife” serves as a rare instance where the films aligned with the gamers’ expectations, if only briefly.

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This acknowledgment of the game’s legacy, even when imperfectly executed, highlights the potential for future adaptations to learn from these attempts. 

Milla Jovovich’s Resident Evil films are a mixed bag. They failed to capture the essence of the games for many.

But moments like the “Afterlife” scene show that the filmmakers could, at times, connect with the source material in meaningful ways. 

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Did you enjoy the Resident Evil movies? Let us know in the comments!

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Written by Daniel Royte

Articles Published: 131

Daniel is a gamer through and through with a passion for gaming in his veins. His current adventures have taken him into the world of Elden Ring, Wuthering Waves, and Genshin Impact, amongst others.