There’s no doubt that 2024 is shaping up to be a solid year for Sony in terms of live service games. Firewalk Studios is planning to debut Concord, its first PvP shooter, globally in August 2024.
Currently, the game has an ongoing beta weekend, which, despite its many issues, is being praised by gamers for its unique features and accessibility options. One of these features even outclasses Call of Duty and establishes the game as one of the possible Game of the Year contenders!
Concord’s Sound System Completely OvershadowsCall of Duty Games
![Concord logo](https://fwmedia.fandomwire.com/wp-content/uploads/2024/07/14124549/Untitled-design-2024-07-11T214145.625-2-1024x576.jpg)
It’s a known fact that the Call of Duty franchise is a staple in the gaming landscape at this point. While the developers have done many things right, players have been dealing with annoying audio issues since the first game in the franchise. Complaints about lack of footstep audio have been a common refrain amongst the community for ages.
After its reveal of Sony’s State of Play, Concord has had no shortage of criticism aimed at fans. The live-service hero shooter has often been compared to Call of Duty.
Although it surely lacks in some departments, Firewalk Studios has nailed the game’s sound system, which is being praised by everyone who has experienced the Concord beta.
Props to the sound team
byu/TheSystolicGem inConcordGame
Sound design is one of the most vital aspects of any video game, especially for FPS titles. In such games, a perfected sound system can help players effectively track the sounds of gunfire, explosions, and footsteps, which are all important cues to navigate through various challenges and react quickly to threats.
It’s great to see that Firewalk Studio has done such a great job with Concord‘s audio system. Fans can hope it continues this momentum and establishes the title as a clear-cut winner for this year’s Game of the Year award!
It’s time for Activision to learn from Concord and improve its audio system in the upcoming Black Ops 6.
Concord Won’t Abandon PSN Linking Requirements
![Characters in Concord](https://fwmedia.fandomwire.com/wp-content/uploads/2024/07/14124604/Concord-Gameplay-Trailer-_-PS5-Games-0-12-screenshot-1-1024x576.png)
Helldivers 2 players will never forget the controversy against the PSN mandate when it was first levied for Arrowhead’s title back in May. Although Sony backtracked on the rule after the immense backlash, it established that its future PlayStation titles on PC would follow the same requirement.
Many gamers still can’t understand why Sony is bent upon imposing a PSN requirement on PC users in the first place. The question was answered by the hero-shooter’s leading character designer, Jon Weisnewski, in an interview with Eurogamer.
The goal is for players to come together,
And so for us to have PC players and PlayStation 5 players together, for that crossplay and cross-progression to work, that’s a layer that needs to be there – just on a technical level
Although it’s quite a controversial subject, Firewalk’s answer about its game requiring a PlayStation Network account on PC is welcome, nonetheless. It’ll be interesting to see if Sony’s eagerness to fold PC gamers into PSN could turn some away from the hero-shooter.
Are you excited about Firewalk’s hero-shooter? Let us know in the comments what you think about this game.