Bloodborne has been one of those games that just sticks with you forever. Even though it came out back in 2015, people still talk about it like it was released yesterday. It has managed to remain extremely relevant thanks to its exceptional gothic art direction, game and enemy design, and bloody combat.
When you look at the game, it’s hard to believe it’s almost nine years old. The visuals, atmosphere, and gameplay are still on point. Being a PS4 exclusive and never having received a PS5 or PC port or upgrade, plenty of gamers have been desperately asking Sony to update the game for modern hardware, but to no end.
A Bloodborne Remaster Would Be More Than Enough
Rumors of a remake or a remaster for Bloodborne come to light pretty much every other month via various insiders and leakers, but nothing has officially been confirmed for a long time.
These rumors have been going on for years, and are likely to continue for a while longer. But the main question is, do we really need a remake? Maybe not. A remaster might be all that’s necessary, and there’s multiple reasons for this argument.
Bloodborne is a game that still looks absolutely amazing today, and better than most of its peers. The art direction, design, and dark, gothic vibes are all timeless. The game’s visuals were ahead of their time when it came out, and they still hold up against many modern games.
Most players agree that with just a little boost of a 4K resolution and 60 FPS via a patch, Bloodborne could easily compete with newer titles. Remastering it would make sure that it looks even better without losing what made it special in the first place, such as its peculiar aesthetic.
The recent progress made by the ShadPS4 team has done a great job of showcasing the game’s stellar qualities at 4K, and maybe this will incentivize Sony to finally greenlight a remaster.
There’s a growing trend in the gaming world where developers remake games that don’t necessarily need it. One recent example is The Last of Us Part 1. The remake looked great, but it ultimately wasn’t needed as it wasn’t a worthwhile upgrade. Many fans thought it was unnecessary since the original still held up pretty well.
The same thing could happen with Bloodborne. If a remake were to happen, people might start comparing it to the original, and not in a good way. It could end up feeling like a cash grab, rather than something the fans truly need.
The Risk of Losing What Makes Bloodborne Special
![Bloodborne screenshot](https://fwmedia.fandomwire.com/wp-content/uploads/2024/09/02082515/bloodborne-3-1024x576.jpeg)
A remaster, on the other hand, would be a much safer bet. It would keep the game’s original charm while giving it a modern touch. FromSoftware could focus on enhancing the experience instead of completely redoing it, making a few tweaks and improvements to the gameplay and combat, given all they’ve learned from the games released since.
One thing that fans love about Bloodborne is its atmosphere. The game is dark, moody, and full of tension. This atmosphere is what makes the game so unique. But when you look at other remakes, like the Demon’s Souls Remake, you start to see where things can go wrong.
Some fans were a bit disappointed with the way the lighting and colors were handled in certain areas remake. It was a bit brighter in some parts, with slightly different enemy designs and aesthetics that fans thought were worse than the original.
This remake also changed the overall vibe of the game, which was understandable given the massive technological and graphical leaps that had happened since the original’s release in 2009. But ultimately, hardcore weren’t too happy about it.
Hidetaka Miyazaki Stated That the Decision Is Not up to FromSoftware
![Bloodborne screenshot](https://fwmedia.fandomwire.com/wp-content/uploads/2024/09/02060455/Bloodborne-5-1024x576.jpg)
Earlier this year, Hidetaka Miyazaki, the mastermind behind the game, was asked about the possibility of a Bloodborne remake during an interview about the Shadow of the Erdtree DLC, but his response left fans with mixed emotions.
Miyazaki was quick to deflect the question, explaining that FromSoftware doesn’t actually own the rights to Bloodborne, making it difficult for them to make any decisions about the game’s future. He made it clear that any talks about a remake or remaster aren’t within his control.
The decision lies with Sony, who owns the IP for Bloodborne. This means that, despite Miyazaki’s love for the game, FromSoftware’s hands are tied when it comes to making any decisions regarding the game.
Ultimately, it still feels pretty baffling that Sony continues to ignore these calls for an update to the game, especially when so many of their first-party games have been updated and ported over to PC in the past few years.
The game would sell like hotcakes, but for whatever reason, Sony chooses not to officially comment on it, even after the incredible success of FromSoftware’s Elden Ring.
Are you hopeful that the game finally gets an official update via Sony? Let us know in the comments!