“A part of me died today”: As PlayStation Confirms the Worst About Their Most Infamous Exclusives, Fans Gather to Mourn the Loss of LittleBigPlanet

Let’s all observe two minutes of silence as we lay LittleBigPlanet to rest.

"A part of me died today": As PlayStation Confirms the Worst About Their Most Infamous Exclusives, Fans Gather to Mourn the Loss of LittleBigPlanet

SUMMARY

  • PlayStation recently announced it would be shutting down LittleBigPlanet servers indefinitely.
  • The decision was made due to ongoing technical difficulties.
  • Fans have been expressing their sadness and ire at the decision, asking Sony to reveal more details.
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The advent of online games for both Xbox and PlayStation necessitated that companies create and dedicate servers for those titles. These servers functioned to keep the online community active and also add new content to some games that required over-the-air updates and DLC. But, as with all things, the life cycle of any game must come to an end.

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While single-player titles tend to fade away from the spotlight slowly, more connected titles have a bit of a send-off. This involves an announcement to shut down the servers, one that has recently been made for LittleBigPlanet 3. It’s a bittersweet moment, and fans have been expressing their love for the exclusive title.

PlayStation Announces LittleBigPlanet 3 Servers to Shut Indefinitely

This beloved PlayStation exclusive will no longer receive official content.
This beloved PlayStation exclusive will no longer receive official content.

The shutting down of servers marks the end of the game’s official life cycle. While the title will continue to live on through crowdsourced projects, it will not receive any official support. This becomes a bit more difficult when the title is a console exclusive, but homebrewers and modders find a way to keep it alive.

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So, when it was announced the game’s servers would be shutting down, fans of the franchise came together to mourn the series’ fate. By giving the average player the ability to create their own levels and experiences, the game was truly unique.

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The online community also greatly enhanced the experience of the game. All of the games in this PlayStation-exclusive series fostered a sense of collaboration and togetherness, with people chiming in to help solve queries and problems faced by those building levels.

There were some truly unique experiences created. Ideas ranged from simple platforming to entire storylines that used the loveable Sackboys as stand-in characters.

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Some were even able to recreate scenes and moments from other well-known franchises. The customization options are what helped the title stand out. Even though the servers have shut down, the spirit of the game will live on in titles such as Sackboy: A Big Adventure and Dreams.

Fans Demand LittleBigPlanet 4 to Keep the Franchise Going

Sackboy lives on even if LittleBigPlanet has been laid to rest.
Sackboy lives on even if LittleBigPlanet has been laid to rest.

People had a bit of foreshadowing when it came to the fate of LittleBigPlanet. The servers were taken down temporarily in January, and that was a warning sign. PlayStation has cited “ongoing technical issues” for closing the servers.

Any content already stored on PS4 will be available for players, but online creations are forever gone. Some fans are a little indignant about how the situation has been handled. One states that all the time and effort people put into the game has now been negated with a single-sentence tweet.

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Another one asks if the company is willing to disclose the issues that led to this outcome. We doubt the developer will be sharing these details.

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The most likely outcome is that the franchise will be carried on using community-made tools, and while that will limit access for many, it’s better than nothing. It’s time to pay our respects to the game and hope people continue to support it via homebrews.

What technical issues do you think led to the closing of the servers? Let us know in the comments below!

Sagar Nerala

Written by Sagar Nerala

Articles Published: 193

Gaming was one of my earliest passions then along came writing, and here we are. I've been in the content creation space for several years now and as gamer for even longer. From understanding the complexities of a multilayer narrative to the simply joy of "big gun go boom", my goal is to capture all the emotions in between and put them down in an engaging manner.