“First level was the Dark Souls of driving games”: 25 Years On and PlayStation Fans Still Aren’t Over Driver’s Horrendous Opening

Driver's infamous first level is still in people's minds.

Driver PS1

SUMMARY

  • Driver's infamous opening level, set in an underground car park, has left a lasting impression on gamers for 25 years.
  • The game's developer acknowledged in an interview in 2021 that in hindsight the tutorial's difficulty was a "silly decision".
  • That level in particular is so hard that it's been called the Dark Souls of driving games.
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When Driver was released in 1999, it introduced gamers to a difficult opening level that has since become legendary. This infamous tutorial was set in an underground car park and required players to perform a series of complex maneuvers within a tight 60-second window.

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Inspired by the crime chase thriller “The Driver” (1978), this tutorial demanded precision and skill, setting an incredibly high bar right from the start. However, it left many players frustrated and unable to progress.

The First Level of PlayStation’s Driver Will Never Be Forgotten

Driver later spawned Driver: San Francisco | via TheMediaCows on YouTube
Driver later spawned Driver: San Francisco | via TheMediaCows on YouTube

According to PC Gamer, Martin Edmondson, the game’s creator, drew inspiration from “The Driver” for this challenging level. The film’s protagonist navigates an underground garage, a feat that players of the game had to replicate.

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I could do that garage in just under 25 seconds. So to me, giving you 60 seconds was plenty of time. Well, it wasn’t. If I went back and played it now I probably couldn’t do it.

The tutorial included handbrake turns, reverse 180s, and a tricky slalom, all under a tight 60-second limit.

The difficulty of this first level has left a lasting impression on gamers. On in a reply to an official post on X, one fan compared it to the notorious difficulty of Fromsoftware’s Dark Souls.

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Comments on forums and posts highlight the shared agony of failing repeatedly at the slalom challenge and other complex moves. The term “slalom” itself became a source of confusion and frustration, leaving many players puzzled about what was required to proceed.

The challenge was so steep that it became a barrier for many young players, with some admitting they never managed to get past it.

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It Was So Hard It’s Part of Why the Game is Remembered

PlayStation's Driver has a notoriously bad first level | via TirexiHD on YouTube
PlayStation’s Driver has a notoriously bad first level | via TirexiHD on YouTube

The game has come to be regarded as one of the best driving games ever made. In that way it is similar to Dark Souls as well since those games are also considered one of the best of the genre.

Originally envisioned as a getaway driver, Tanner’s role was altered due to the publisher’s preference for a more heroic character, shifting his narrative to that of an undercover cop.

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The first level was hard in part because the game didn’t tell you what you did wrong. Players had to retry the level multiple times, often without understanding what they were doing wrong. 

The difficulty was so notorious that some players admitted they never progressed past the tutorial. This shared struggle became a rite of passage among fans, similar to what you would see in a Soulslike these days.

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Despite this, fans want a remake or remaster of the game, hoping to revisit the game with modern controls and graphics. The original game’s impact is evident in the numerous requests for it to be included in the backward compatibility program. 

While some players managed to master the tutorial through sheer persistence or the help of walkthroughs, others never saw past the first level, leaving them with a lingering sense of unfinished business.

Driver’s tutorial has left a mark, a true “Dark Souls of driving games” moment that fans remember even today. Were you one of the players who raged at this level as a kid? Let us know in the comments below!

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Written by Daniel Royte

Articles Published: 183

Daniel is a gamer through and through with a passion for gaming in his veins. His current adventures have taken him into the world of Elden Ring, Wuthering Waves, and Genshin Impact, amongst others.