Despite Marvel’s Spider-Man’s Success, Insomniac and Sony Had an Intense Discussion Regarding the Sequel

Marvel's Spider-Man 2's development wasn't without hardships.

Despite Marvel's Spider-Man's Success, Insomniac and Sony Had an Intense Discussion Regarding the Sequel

SUMMARY

  • Insomniac and Sony had a heated discussion about Marvel's Spider-Man 2.
  • Insomniac's Bryan Intihar revealed that the discussion led to several changes in the game.
  • Intihar made a recovery plan to bring things back on track.
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Insomniac Games’ Marvel’s Spider-Man 2 has been a huge success, with the game selling over 2.5 million copies in 24 hours and more than 5 million copies in 11 days of release. The game became the fastest-selling title on the PlayStation 5.

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After the success of Marvel’s Spider-Man and Spider-Man: Miles Morales, it was easy to guess that the sequel was coming, but it wasn’t without challenges, as developer Insomniac had a heated discussion with Sony during its development.

Insomniac Had a Heated Discussion With Sony About Marvel’s Spider-Man 2

Insomniac had a heated discussion with Sony during Marvel's Spider-Man 2 development.
Insomniac had a heated discussion with Sony during Marvel’s Spider-Man 2’s development.

Marvel’s Spider-Man 2 garnered praise for its story, graphics, and gameplay and received rave reviews from fans and critics alike, with some even coining it one of the best superhero games ever. The game not only exceeded players’ expectations but also surpassed the standards set by its predecessors.

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While the game captivated and impressed many, its development was marked by challenges and difficulties, despite the success of its predecessors. In a recent interview for the AIAS Game Maker’s Notebook Podcast, Insomniac Games CEO Ted Price and Senior Creative Director Bryan Intihar reflected on the game and the challenges faced during its development cycle.

Bryan Intihar stated that at one point in the game’s development, the developers were worried that they would not be able to meet the quality standards that were expected from them for the game, and it led to him having a heated discussion with the producers. Intihar stated:

There was one part in the project where we realized that the last, the back half of the game, we weren’t going to make it.. like we weren’t going to hit the quality bar and you know, and we had a very, I’ll say heated but it wasn’t heated like we were arguing like we were just, I was like frustrated that we weren’t going to get everything done.

Intihar clarified that by heated, he meant he was very frustrated that Sony producers were telling him that the team wasn’t going to meet the expected quality. This led to an emotional reaction from him, and he took a few steps back to reevaluate what they could do, if any of those actions would impact the pillars of the game, and how they could reconnect those pieces with minimal work.

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The producers were worried that the game would not get to the expected quality.
The producers were worried that the game would not get to the expected quality.

He further stated that he made a recovery plan by sketching on a napkin during the Zoom call and, after his emotional burst, shared the plan, which added clarity to how the team will move now, and that brought things back on track. He added that it is important to have long discussions and make decisions, and the decisions made were ultimately the right ones.

Many fans soon connected this recovery plan comment from Intihar to Tony Todd’s comments on how the majority of his Venom lines were cut from the game, speculating that there was more to Venom’s story than what’s seen in Spider-Man 2. However, the recent massive Insomniac leak revealed that the studio was developing a Venom game so players could get to see more of Tony Todd’s performance that didn’t make the cut.

Marvel's Spider-Man 2 has been highly successful with overwhelmingly positive reviews.
Spider-Man 2 has been highly successful, with overwhelmingly positive reviews.

However, despite all the hardships and challenges, Insomniac Games delivered a near-masterpiece of a game, setting the standards for Spider-Man 3 and other superhero games. The game was also nominated for seven awards at the Game Awards 2023, including Game of the Year, Best Game Direction, Best Narrative, Best Audio Design, Best Performance, Innovation in Accessibility, and Best Action/Adventure Game.

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Although the game did not win any awards at the event, to everyone’s surprise, fans still consider it their favorite game for different reasons. The documents from the leaks also revealed that Spider-Man 3 is scheduled to release in FY 2028, so there is much more for players to be excited about.

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Written by Rohit Tiwari

Articles Published: 750

Rohit Tiwari is a Gaming Journalist and Editor at FandomWire. With a Master's degree in Mass Communication, Rohit combines academic insight with a passion for the games and the stories they tell. He is an ardent supporter of Real Madrid and when he's not busy playing games, you'll find him reading or idolizing the GOAT Cristiano Ronaldo.