Dragon’s Dogma 2’s Incessant Enemies Represent a True RPG Experience Where No-one, Not Even NPCs are Safe

The AI in Dragon's Dogma 2 is a game-changer that could lead to satisfying moments.

Dragon's Dogma 2's Incessant Enemies Represent a True RPG Experience Where No-one, Not Even NPCs are Safe

SUMMARY

  • Dragon's Dogma 2 is out now on PlayStation 5, Xbox Series X/S and PC.
  • Fans are in awe of how advanced the NPCs are in the game.
  • Capcom may have a game of the year contender thanks to the groundbreaking AI in Dragon's Dogma 2.
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Dragon’s Dogma 2 is now available on the PlayStation 5, Xbox Series X/S, and on PC via Steam and fans are loving Capcom’s latest title as it features a dangerous world with mystical creatures and showcases what a true next-gen RPG experience can be. Director Hideaki Itsuno spared no expense in designing their world, its threats and their locals, and how everyone is vulnerable to enemy attacks which can result in massive battles.

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The artificial intelligence that is featured in this game is unlike any other, which can surprise players who are used to the traditional NPC where they don’t react much to anything a player can do. Players can drag their fights as far and long as they want to, even in populated areas where NPCs will act more naturally like fighting back rather than standing still to meet their demise.

Dragon’s Dogma 2 Features Impressive AI

Dragon's Dogma 2 received generally favorable reviews in its first few days.
Dragon’s Dogma 2 received generally favorable reviews in its first few days.

A recent post on X from the official page of the game highlighted how the NPCs can defend themselves and fight back against threats that the Arisen can bring to their fine town. In Dragon’s Dogma 2, there is no invisible barrier or wall that blocks certain characters from chasing the player.

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This can be a useful strategy if players find themselves in the middle of a losing battle and could use nearby towns for a tactical retreat to use their forces to distract the hostile enemies and get enough time to come up with a plan of counterattack. Or players can just intentionally lure enemies and watch the locals get punished for their crimes for fun, either way, the NPCs are capable of handling enemies.

Capcom also released the game’s character creator a few days before the release of the full game which allowed players to create their Arisen and pawn that can be carried over. Not only are the developers showcasing how advanced their game is, but also granting players the power to create their own characters that will be featured in the main game is a testament to their commitment to customization.

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Capcom Went All Out With Dragon’s Dogma 2 And Their AI

Dragon's Dogma 2 took 5 years to develop but had the foundation 12 years ago as soon as the first game was complete and shipped.
Dragon’s Dogma 2 took 5 years to develop but had the foundation 12 years ago as soon as the first game was complete and shipped.

Capcom’s ambitious project is paying off and fans are also enjoying how non-scripted the combat scenarios are making it far more immersive. It breaks the illusion and belief that players had that traditionally, there is always a set path within video games but players have the freedom to pick and choose how to get from one point to another. In Dragon’s Dogma 2, they redefined what freedom means in a game.

Dragon’s Dogma 2 is the complete and perfect package for fans of the genre, and the amount of freedom and accessibility it grants players can truly make their journey and experience one of a kind and special. The game’s positive reception could help inspire more developers to focus more on their NPCs and not just the world they roam in.

Are you a fan of Dragon’s Dogma 2? Let us know in the comments section below!

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Written by Rouvin Josef Quirimit

Articles Published: 317

Rouvin is deeply fascinated by pop culture media ranging from comics, movies, TV shows and especially video games with a rich narrative.