“We wanted to pay homage to the original FINAL FANTASY VII”: Final Fantasy 7 Rebirth’s Game Director Talks the Similarities and Differences to the Last Entry

Final Fantasy 7 Rebirth's Game Director Talks the Similarities and Differences to the Last Entry
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The most recent trailer of Final Fantasy 7 Rebirth revealed a lot about its vibrant world. Final Fantasy 7 Rebirth is the sequel to FF7 Remake and will feature thrilling battles, minigames, and much more waiting for the players. The game will bring an immersive storyline and lots of optional content.

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Naoki Hamaguchi, game director of FF7 Rebirth recently sat with Square Enix and talked about the game and what players can expect from the game, including its differences and similarities with the original FF7 game.

Final Fantasy 7 Rebirth Game Director On Similarities and Differences With Original Title

Final Fantasy 7 Rebirth is an standalone game and players can enjoy it without playing original title or the remake
Final Fantasy 7 Rebirth is a standalone game and players can enjoy it without playing the original title or the remake

Naoki Hamaguchi has been with the Final Fantasy series since Final Fantasy XII and has previously directed Final Fantasy 7 Remake before helming Final Fantasy 7 Rebirth. While speaking to Square Enix, Naoki Hamaguchi revealed that the upcoming game has locations up to the Forgotten Capital of the original FF7.

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He also said that players who are new to these games do not need to play the original game or FF7 Remake as the games are created as standalone experiences. Although he added that players could go for FF7 Remake before they jump into Rebirth, it is not necessary. The director stated that they have based the combat in FF7 Rebirth on Final Fantasy 7 Remake but there are also new elements that are crucial to let players team up with their allies.

Players will be able to use new Synergy skills and abilities to get an upper hand over their enemies. Hamaguchi also said that the upcoming game has an evolved materia system with “many more materia types than in Final Fantasy 7 Remake,” to help aid players during combat.

Also Read: Final Fantasy 7 Remake Trilogy Director Confirms Advent Children Link

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Final Fantasy 7 Rebirth Honours FF 7

Final Fantasy 7 Rebirth has more chocobos than the original game to pay homage
Final Fantasy 7 Rebirth has more chocobos than the original game to pay homage

When asked about the presence of several chocobo types in the upcoming game that was shown in the latest trailer, Hamaguchi stated,

“We wanted to pay homage to the original FINAL FANTASY VII – there were many different types of chocobo in that game, such as the river chocobos or the mountain chocobos! One of the big draws of FINAL FANTASY VII REBIRTH is that you can explore the vast world map, so we re-imagined the different chocobos to become important features of that exploration. You can use them to fly through the air, climb mountains, or speed across water surfaces.”

The director stated that players will also be able to enjoy the Chocobos they collect by entering them in the Gold Saucer Chocobo races. The game director also shed some light on the redesign of vehicles from the original game and said that a lot of research was involved in the basic structure as well as external appearance to make the vehicles look real and functional.

Final Fantasy 7 Rebirth Has A Massive World

Final Fantasy 7 Rebirth has a massive open world with tens of hours of content
Final Fantasy 7 Rebirth has a massive world with tens of hours of content

Naoki Hamaguchi stated that the biggest problem they faced was to create a world that would let players travel as well as explore the whole world. He said that the developers put in a lot of thought and hard work to get a world that is neither too small nor too big and the world of FF7 Rebirth perfectly balances the two.

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Although the game will main the storyline from the original title, there will be new story content to give a revamped experience. There is also side story content added that will help tell the main story. Talking about the structure of the game and how the added new content will affect it, Hamaguchi said,

“Unlike the previous title, which had new content made available to the player following developments in the story, FINAL FANTASY VII REBIRTH has been designed to allow the player to freely select what order to play much of its content in.”

The game will allow players to take a detour and explore the places they want
The game will allow players to take a detour and explore the places they want

He stated that players will be free to take a detour and enjoy the expansive world whenever they want. Hamaguchi also added that several new details and characters in Final Fantasy 7 Rebirth were seen in the original FF7 compilation but were not featured and he’s excited for players to enjoy the freedom of choice that the game has.

Also Read: Final Fantasy 7 Rebirth Brings Back Fan-Favourite Character

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What are your thoughts about Final Fantasy 7 Rebirth? Are you looking forward to playing the game when it launches on February 29, 2024, for PlayStation 5? Let us know in the comments!

Source: Square Enix

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Written by Rohit Tiwari

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Rohit Tiwari is a Gaming Journalist and Editor at FandomWire. With a Master's degree in Mass Communication, Rohit combines academic insight with a passion for the games and the stories they tell. He is an ardent supporter of Real Madrid and when he's not busy playing games, you'll find him reading or idolizing the GOAT Cristiano Ronaldo.