Ghost of Tsushima 2 Reportedly Getting an Imminent Reveal, According to PlayStation Leaker – The Story of Jin Sakai Continues

A sequel to Jin Sakai’s epic may be revealed in just a few months, if rumors are to be believed!

Ghost of Tsushima 2 Reportedly Getting an Imminent Reveal, According to PlayStation Leaker - The Story of Jin Sakai Continues

SUMMARY

  • A rumor suggests a Ghost of Tsushima sequel will be announced in May or June of this year.
  • A Ghost of Tsushima PC is also rumored to be announced at the same time.
  • Ghost of Tsushima closed almost all storylines in the game, so it will be interesting to see what Sucker Punch will create for the sequel.
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Sucker Punch’s Ghost of Tsushima was one of the best games to come out in 2020, winning Best Art Direction at The Game Awards of that year. The samurai epic, a love letter to Kurosawa movies, followed the tale of Jin Sakai as he sought revenge against and freedom from the Mongol hordes invading his island of Tsushima.

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With a solid narrative, background score, and gorgeous graphics, Ghost of Tsushima became one of the reasons to own a PlayStation. For fans who were left wanting more, we now have some good news! We may be taking up the blade as Jin once again if rumors pan out to be true.

A Sequel to Ghost of Tsushima Will Be Announced Very Soon

A sequel to Sucker Punch's samurai tale may be announced very soon.
A sequel to Sucker Punch’s samurai tale may be announced very soon.

This rumor comes from the IconEra handle on X. They claim that a Ghost of Tsushima 2 announcement will be happening in either May or June during a PlayStation showcase. It’s been four years since the launch of the original game, so it’s not too soon for this rumor to be dismissed as unbelievable.

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Sucker Punch has also been relatively quiet since it released the Iki Island expansion for the base game in 2021, which raises the question of what they have been working on for the past three years.

The tweet also claims that a Ghost of Tsushima PC port may be announced alongside the sequel. This would be in line with PlayStation’s track record of bringing exclusive games to the PC platform before dropping a sequel. It gets more people to play the original and hopefully purchase a PlayStation 5 to play the sequel without having to wait even longer.

The story of the original game was pretty self-contained, with Jin Sakai achieving his goal of liberating his home and becoming its protector. While there was the unresolved departure of Tomoe, who many felt might be the protagonist of the sequel, all other storylines met their conclusions satisfactorily.

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It will also be interesting to see what historic event is used as inspiration for the game. The original was based on the Mongol invasion of Japan in the 13th century. The location of the game is another aspect to be considered. The “Ghost of Tsushima” ended up becoming a title and legend, and as we know, legends tend to spread far beyond their homeland.

A Sequel Should Not Stray Too Far from the Original

Will Jin Sakai once more don the mantle of the Ghost of Tsushima?
Will Jin Sakai once more don the mantle of the Ghost of Tsushima?

Sequels are always trying to outdo their predecessors, which can be a good and a bad thing. It will be great if Ghost of Tsushima 2 can top the cinematic, action-packed experience it delivered in the first. But it shouldn’t drift away entirely from its foundations only for the sake of experimenting and delivering something new.

Aspects such as switching between fighting styles or the straightforward leveling system helped the first game keep the story and gameplay in the spotlight. Ditching those for a more intensive RPG experience may take away from what made the first game great.

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What are you hoping to see in a potential Ghost of Tsushima sequel? Let us know in the comments.

Sagar Nerala

Written by Sagar Nerala

Articles Published: 195

Gaming was one of my earliest passions then along came writing, and here we are. I've been in the content creation space for several years now and as gamer for even longer. From understanding the complexities of a multilayer narrative to the simply joy of "big gun go boom", my goal is to capture all the emotions in between and put them down in an engaging manner.