Ghost of Tsushima’s Insane PC Stat Proves PlayStation Need to Push On With Its Cross-Platform Strategy to Continue Dominating for Years to Come
“I’d rather this than Ghost of Tsushima 2”: Sucker Punch’s Canceled Prophecy May Be the Reason We’re Still Waiting for Our Next Samurai Adventure
PlayStation Fans Think They Know Why Ghost of Tsushima 2 Didn’t Turn Up for State of Play, and It Could Save 2024 for the Company if True
Shogun Star Hiroyuki Sanada Reportedly Gunning for Ghost of Tsushima Live-Action Role, and Fans Won’t Accept Any Less Than One Role He Was Born to Play
“We didn’t go for like hyper-realism”: One Reason Ghost of Tsushima Visuals are Objectively Better Than Hellblade 2
“We didn’t want mega cities all over the place”: Ghost of Tsushima Choosing a “Very low population place” as the Setting is Reason Behind its Best Feature
“If you’re gonna be one of the final big titles…”: Four Years Ago We Were Told the Wait for Ghost of Tsushima 2 was Going to be a Long One, We Just Didn’t Realize at the Time
Ghost of Tsushima 2’s Long Development Time Means Sucker Punch Won’t be Repeating 1 Accomplishment from the Last Gen that Very Few Devs Have Ever Managed
Ghost of Tsushima With an Xbox Controller Sounds Like Heresy, but Major Nelson Straps in for the Time of His Life With PlayStation’s Samurai Simulator
“Best memories I have on the PS3”: Sucker Punch Has Moved Onto Ghost of Tsushima, but 15 Years on From Infamous, Fans Are Asking the Dev the Same Thing