The player interest in the new Suicide Squad game seems to be dropping drastically, with gamers either already bored with the relatively bland open-world or with performances issues and bugs, but Rocksteady Studios is ensuring that it provides its title with an update that just might save it from being completely buried on platforms like Steam.
From various balancing problems to the dreaded Promethium Game Loop that feels like too much of a repetitive grind to get through, there are a lot of aspects that need fixing in the live-service video game.
The least that the developers can do is try and properly take care of these issues to retain their players.
Suicide Squad: Kill the Justice League Is Getting a Big Update Soon
It may only have been a couple of weeks since Suicide Squad: Kill the Justice League was released, but the studio is already having to come up with developer updates for the game. The developer took to the title’s official website yesterday, February 16, and announced that it is planning to release a massive patch that will hopefully fix some of the glaring issues that players have been facing in-game.
Before this, the studio already released the “first post-launch patch” for the game a week after its launch, but it seems like even the developer can see just how terribly it is truly performing.
The inclusion of “we’re also preparing for the release of Season 1 (cue Joker memes)” in the very first sentence of the update announcement suggests that even the developer knows that the only one who can save this sinking Metropolis is the Clown Prince of Crime. However, until his eventual arrival, the studio claims to be “working incredibly hard on bug fixing and improvements.”
The main issues that the developer is looking to fix at “top priority” are regarding the login and server issues in Suicide Squad: Kill the Justice League.
Not Happy With the Repetitive Promethium Game Loop? There Is a Fix Coming
A major reported issue by Suicide Squad: Kill the Justice League players has to do with progression and balancing, and the developer has taken notice, stating that it has seen “an imbalance where players need to play too many Metropolis missions to get Promethium for Incursion missions, Killing Time or the Mayhem mission.” The player base should not be underestimated, though, because some of its members have actually figured out their own solution to the problem.
But for those gamers who are feeling annoyed about the uninteresting Metropolis missions, the developer will try to ensure that it somehow makes the open-world elements much more engaging.
The developer is apparently “planning on doing a pretty big and fundamental change to” the Promethium loop.
What would you like to see fixed in Kill the Justice League? Let us know in the comments!