“There are two reasons for this”: Hidetaka Miyazaki’s Explanation is All the More Reason to Believe His Career Peaked at Bloodborne, Not Elden Ring

The release of Bloodborne might just have been the highlight of Hidetaka Miyazaki's career.

“There are two reasons for this”: Hidetaka Miyazaki’s Explanation is All the More Reason to Believe His Career Peaked at Bloodborne, Not Elden Ring

SUMMARY

  • Hidetaka Miyazaki is a renowned director known for the video games he produces in the dark fantasy genre.
  • Many believe Elden Ring is where his career peaked, but they might just be wrong.
  • His explanation as to what went through his mind while making Bloodborne proves why the game should be considered the highlight of his career.
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Hidetaka Miyazaki is the brilliant mind behind many of the best video game titles released to date. Ranging from Dark Souls to Bloodborne, the director has introduced many new and unique storytelling mechanics over the years and has been the inspiration of many other creators who sought their way into the industry.

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Hidetaka Miyazaki (Left) at The Games Award 2022
Hidetaka Miyazaki (Left) is a renowned director known for his works in the Dark Fantasy genre.

While many would argue that FromSoftware’s latest release of Elden Ring should be considered the peak of his entire career, some would beg to differ. Revisiting the renowned director’s experience when he was in the process of making Bloodborne should be enough for one to realize how the PlayStation exclusive is potentially the highlight of his journey.

Why Bloodborne Should Be Considered The Highlight Of Hidetaka Miyazaki’s Career

It goes without saying how Elden Ring and other Soulsborne games have played a huge role in making Hidetaka Miyazaki what he is today. However, Bloodborne, a game that came out in 2015 and stays exclusive to Sony’s PlayStation is truly where the director was able to have a more graphic approach to the storyline along with an aggressive and quick-paced combat system. Talking about how he achieved the same, the director in an interview via IGN revealed:

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“There are two reasons for this. I wanted to differentiate from the previous series and I wanted to consider the hunt your nightmare theme. Considering the hunt your nightmare theme and the massive challenges in the game, adding the speed element and proactive battles, I thought this was a better match for Bloodborne. I felt that by adding the faster paced proactive combat players would gain a sense of accomplishment by overcoming those battles.”

The director talks about how he wanted to make the title unique and decided to combine it with a video game that has a theme revolving around the Hunt Your Nightmare theme. He mentioned how he felt adding the element of speed and faster-paced battles was a good match for the game, and thus, implemented it.

Main cover for Bloodborne
The game featured a quick and fast-paced battle

Unfortunately, despite being one of the best titles Hidetaka Miyazaki has ever produced, the studio has yet to announce any plans for a potential sequel or even a remake of the game. This has now prompted fans to steer their focus towards an upcoming spin-off of the game, which has distinguished itself just enough to save the creator from legal troubles.

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Bloodborne Spin-Off To Be Made Available To Fans Soon

Titled Nightmare Kart, this spin-off is a racing game featuring a theme similar to that of Miyazaki’s title. The creator of the game has announced on their Twitter handle how the game will be finally released for free on 31st May and will be made available on Steam and Itchio.

Promotional Cover for Nightmare Kart
Nightmare Kart will be soon released to fans on Steam.

The creator of the game has also claimed in the same post how the game will be featuring a whole blown-out campaign mode with boss fights, along with various maps to race on and different characters to race with.

Aaditya Chugh

Written by Aaditya Chugh

Articles Published: 322

Aaditya Chugh is a Gaming Content Writer at FandomWire. With a passion for everything gaming, he's the one you turn to for the latest insights and reviews straight from the industry. Whether he's diving into timeless classics like the first ever Doom or staying up-to-date with the newest releases like Helldivers 2 and Stellar Blade, he provides whatever you might need to stay in the loop.