Xbox Loves Indies? Not According to One Developer Who Can’t Release their Game Due to Continued Ignorance by Xbox and Microsoft

ID@Xbox might be majorly dropping the ball on its indie developer program.

Xbox Loves Indies? Not According to One Developer Who Can’t Release their Game Due to Continued Ignorance by Xbox and Microsoft

SUMMARY

  • Blingame Studio expresses frustration as Xbox allegedly ignored its requests to approve the game for release on the console,.
  • HAAK's approval has been stalled for almost eight months and with no solid communication from Xbox's team, leaving fans disappointed.
  • The incident has prompted questions about the effectiveness of ID@Xbox's self-publishing program and its approval system.
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Xbox has always openly shown its love for indie developers throughout its career. It even has a specific program aimed at helping indie game developers self-publish titles for Windows, Xbox One, and Series X/S, called ID@Xbox.

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However, it seems the love doesn’t extend to every developer. An indie studio recently expressed its frustrations about Xbox pushing and stalling its requests to get the game up on the console, shocking many.

HAAK Developer Says Xbox Has Stalled It for Almost a Year

HAAK fans still have a huge wait till they can play the game on their Xboxes
HAAK fans still have a huge wait till they can play the game on their Xbox

Blingame Studio’s HAAK is a Metroidvania-inspired 2D platformer released in 2022. An immersive Metroidvania-Platformer, you play as Haak, a mysterious wanderer on a quest to find a lost brother in a sprawling cyber-wasteland.

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The game was a niche hit, and many have repeatedly asked the developers if it would be released on PS5 and Xbox, as it’s currently only available on PC. Blingame’s response was not what fans would want to hear, though:

HAAK may not be released on PS5 and Xbox. We submitted an application to Xbox 9 months ago, but it has never been approved. They don’t seem to take indie games seriously.

A fan responded to the tweet, stating that “Xbox loves indies” and tagged many members of its team to get any support for Blingame. The indie studio quickly responded stating it had been waiting for over eight months for approval to publish the game on the console and shared pictures.

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According to Blingame, it repeatedly e-mailed the team regarding this issue, but to no avail.

Fans in the comments were upset on behalf of the indie developer and voiced their support, with many contacting the brand themselves in an attempt to help Blingame out.

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One fan shared how another game they enjoyed went through the same ordeal, which doesn’t bode well for HAAK:

I’m sorry dude. They have no idea what they’re doing and always seem to drop the ball on this stuff. It’s also why I couldn’t get Night at the Gates of Hell upon release, because Xbox apparently hadn’t approved or contacted the developers back.

Adding to the count, another fan also shared how the developers of Axiom Verge faced the same issue, meaning this was probably a recurring issue.

Fans Furious at Xbox for Not Following Through On Promise

Things aren't looking too good for the brand's image
Things aren’t looking too good for the brand’s image

The gross negligence of HAAK by the billion-dollar company and the disregard for Blingame Studio’s plea was met with extreme frustration. Fans openly voiced their displeasure at what had gone down.

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Another fan called out the supposed hypocrisy of the billion-dollar company.

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The negative reactions toward the team’s move—or lack thereof—continue to pour in, and according to what’s being said, what happened to Blingame wasn’t a one-off occurrence.

The outpouring of fan support for HAAK signals good news for Blingame, but what about other indie developers? Maybe it’s time for ID@Xbox to reevaluate its system.

What do you think is the solution to this problem? Share your thoughts in the comments below!

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Written by Vibha Hegde

Articles Published: 184

Vibha is an avid gamer that has been in the content writing space for over three years. With a Bachelors in Computer Applications, Vibha chooses to explore their passion for pop culture and gaming. When not hunkered over a controller trying to beat the Demon of Hatred in Sekiro, you can find Vibha relaxing to jazz during a digital painting session.