“A game hasn’t had an effect on me since Elden Ring”: Cyberpunk 2077 Director Can’t Stop Playing One Controversial Game

Dragon's Dogma 2 draws Elden Ring comparison from Cyberpunk 2077's Director.

"A game hasn't had an effect on me since Elden Ring": Cyberpunk 2077 Director Can't Stop Playing One Controversial Game

SUMMARY

  • Marcin Momot, Director of Cyberpunk 2077, lauds Dragon's Dogma 2 saying that it is the first game to move him since Elden Ring.
  • Dragon's Dogma 2 has been mired in controversy since its release due to framerate issues, bugs, and excessive in-game MTXs.
  • Apart from its obvious initial drawbacks, the game is resonating among fans as it became the highest-grossing premium title on Steam during its release week.
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Getting compared to Elden Ring is a big accolade for any game. Dragon’s Dogma 2, the controversial game, has now been hailed by Marcin Momot for having an effect like Elden Ring on him. The director of Cyberpunk 2077 took to X to wax lyrical about Dragon’s Dogma 2.

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Released on 22nd March 2024, the game is already mired in controversy regarding the numerous bugs and framerate issues coupled with the sleuth of microtransactions. Capcom, the publisher and developer of the game, is known to keep tons of microtransactions in its titles as has been evidenced in the Far Cry and Resident Evil franchises.

Despite backlash from fans, Dragon’s Dogma 2 has gotten unexpected support in the form of the Director of Cyberpunk 2077.

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Marcin Momot Compares Dragon’s Dogma 2 With Elden Ring

Dragon's Dogma 2 trailer scene

Hidetaka Miyazaki’s masterpiece Elden Ring is considered by most as the gold standard when it comes to open-world RPGs. Dragon’s Dogma 2 was widely anticipated by fans but has faced somewhat of a stuttering release as it has been mired by controversies.

However, that didn’t stop Marcin Momot from tagging Kirk McKeand in a post and explaining how much the game moved him.

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As usual, fans and players gathered in the comment section with their two cents regarding the game. With over 13k views, the post got quite some traction. Fans, however, were not all of the same opinion as Mr. Momot. A number of them had some choice words for Dragon’s Dogma 2.

One fan was quite no-nonsense as they blatantly stated, “this game fucking sucks“. Another fan ludicrously questioned Marcin saying, “How? Gameplay of DD2 is very shallow in every aspect.“.

However, he did find the odd support. One fan gave a detailed explanation regarding why they believe that Dragon’s Dogma 2 is better than Elden Ring.

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Its better than elden ring imo. Not only it has infinitely more variety in the playstyles, each ” build ” plays totally different, but the level of interactivity between the world and ennemies is insane

This take might not be too popular as Hidetaka Miyazaki’s masterpiece has been critically acclaimed, and even its DLC was widely regarded. Dragon’s Dogma 2 still has a long way to go if they are to match up to Elden Ring.

Dragon’s Dogma 2 Picking up Steam Despite Initial Hiccups

Dragon's Dogma 2 character

If not for its in-game microtransactions, Dragon’s Dogma 2 can very well be a contender for the Game of the Year title. It will have to face off against the likes of Palworld and Helldivers 2 which took the gaming community by storm, but it seems to have enough to stand its ground.

In-spite-of the troubled release, it became the highest-grossing premium game during its release week. With developers working on fine-tuning the various issues, the game crossed 228k concurrent players on Steam over the weekend.

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The primary backlash that the game is facing is because of the microtransactions in-game that range from $0.99-$4.99. Fans are questioning the meaning of these, especially in a $70 single-player title.

What did you think of Dragon’s Dogma 2? Do you agree with Marcin Momot? Let us know your thoughts on the game and Mr. Momot’s statement in the comments below.

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Written by Arkaneel Khan

Articles Published: 131

I travel. I game. I write. In no strict order.

The single biggest lie told all around is, "It isn't that simple." It is simple, everything is. And that is what I emulate in my writing. No unnecessary jargons and no flamboyant flourish. Just what's needed to get your imagination going. After all mind has no limit, unlike the written word.