“This, for me, was absolutely essential”: What Assassin’s Creed Mirage Did For Baghdad’s Historical Accuracy Will Make You Hate The Game A Little Less

Walking around a busy market in Assassin's Creed Mirage truly makes you feel like you're in 9th-century Baghdad.

assassin’s creed mirage

SUMMARY

  • Assassin's Creed Mirage's soundscape reflects Baghdad's linguistic diversity.
  • Players can hear Arabic, Persian, Chinese, Hebrew, and Greek spoken in busy sections of the game.
  • This reflects Baghdad's historical role as a cultural crossroads in the 9th century.
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Assassin’s Creed Mirage, Ubisoft’s latest entry in the franchise, transports players back to the hustle and bustle of 9th-century Baghdad. Critics have praised the return to the series’ roots with its focus on parkour, hidden blade assassinations, and a smaller, more focused approach compared to the bloated Valhalla in 2020.

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The newest Assassin’s Creed title may have flown under the radar among the other huge launches in the second half of 2023. However, one aspect of Mirage‘s historical accuracy deserves due credit.

A Medley Of Languages Was Key To Simulating Baghdad

The busy streets of Baghdad in Assassin's Creed Mirage have period-accurate linguistic diversity.
The busy streets of Baghdad in Assassin’s Creed Mirage have period-accurate linguistic diversity.

In an interview with Game Rant, Ubisoft historian Raphael Weyland highlighted the importance of portraying Baghdad’s multicultural identity in Mirage:

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Yes, I really, really wanted to make sure that the city felt like it was inhabited by multiple people, people from multiple backgrounds. It was not only people speaking Arabic and only Muslim people, but there were also people speaking Persian, Chinese, Hebrew, and some Greek. This, for me, was absolutely essential because it is a really important aspect of the city. It is what made it essential at the time, and we managed to do it. It took time.

Weyland’s commitment to linguistic accuracy goes a long way, as it’s a very accurate reflection of the historical reality of Baghdad as a bustling crossroads of cultures.

During the Abbasid Caliphate, Baghdad was a hub of intellectual and cultural exchange. Scholars, traders, and artists from across the known world converged in its busy markets and libraries. This exchange brought about remarkable diversity, with Arabic serving as the main language, while other languages like Persian and Greek continued to flourish.

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Other Adaptations Can Learn From Assassin’s Creed Mirage

It took a lot of work, but representing the culture accurately was very important for Weyland.
It took a lot of work, but representing the culture accurately was very important for Weyland.

For Assassin’s Creed Mirage, capturing the linguistic variety was a significant development effort, as Weyland explained:

It meant recording multiple people in multiple languages and making sure all of it was accurate. We managed to do it, so I’m really proud of that.

Players venturing through the lively streets of Baghdad in Assassin’s Creed Mirage can hear all these languages intertwine with each other, making for an immersive soundscape that properly respects the diversity in cultures of the era.

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Mirage's approach to historical accuracy is incredible, even though the rest of the game may have fallen flat.
Mirage‘s approach to historical accuracy is incredible, even though the rest of the game may have fallen flat.

Weyland’s pride in this achievement is well-founded. In video games, historical accuracy often focuses on architecture and clothing. While these are important, language also plays a vital role in shaping a society’s character. By fixating on Baghdad’s linguistic diversity, Assassin’s Creed Mirage goes beyond just the visual to create a truly immersive and historically accurate experience.

Ubisoft’s commitment to linguistic attention to detail is a welcome departure from the norm, and a promising sign for future historical games from the European publisher.

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Written by Viraaj Bhatnagar

Articles Published: 203

A lifelong gamer, lover of cars, and Master's student of Automotive Journalism, Viraaj Bhatnagar is a gaming writer at FandomWire who aims to be one of the greats. When he's not hunched over on his laptop typing out copy, he can be found lapping circuits in Gran Turismo or slaying draugr in God of War.