Helldivers 2 Imbibes The Spirit Of The Last True MGS
Now it makes sense why I’m obsessed with Helldivers 2 so much pic.twitter.com/ktsOGSTffD
— medster101 (@medster101) February 28, 2024
Helldivers 2 Could Build On Its Stealth Elements
The parallels to Metal Gear Solid 5 are striking. Character movements, especially prone diving, and the reliance on off-map support via stratagems, evoke a familiar feel. Both games reward finesse and strategic use of resources, even allowing resupply drops to function as aerial bombardments.
It almost raises whether we can think of Helldivers 2 as a stealth-focused open world game instead of the frenetic, fun-filled shooter it appears to be. Recon, smart usage of cover, and strategic tool manipulation are key to stealth games, and Helldivers features all of them in gameplay to an extent.
Enemies have varying awareness levels, allowing you to break line of sight and lure them with deployable turrets. Perks like ‘Scout’ enhance stealth and radar detection, crucial for solo survival. Melee attacks are situational but can help against smaller enemies.
As hilarious as it can be at times, Helldivers 2 does lack the subtly whimsical elements of MGS5 to a degree. However, since it’s a live service title, Arrowhead could easily introduce playful non-combat items and stratagems to encourage sandbox exploration and experimentation, similar to MGS5‘s humorous gadgets.
Imagine deploying the cardboard Helldiver from the tutorial as a decoy, or even adapting MGS5‘s Fulton balloon extraction system for removing enemies, or teammates who take advantage of friendly fire. Same thing.
This playful spirit is a vital component of both games. MGS5 rewards stealth for the freedom it offers to experiment and goof around. Similarly, Helldivers 2‘s solo potential, while currently a bit sparse, holds exciting possibilities for further development.
With continued updates from Arrowhead, Helldivers 2‘s promising solo and stealth aspects may blossom into something truly unique.